Took forever, though not sure about it being a TV show instead of a movie.
First person I’d have in the running for Carl is Jensen Ackles, don’t know why but I feel like he fits the role perfectly.
The Dungeon Crawler Carl live-action series has been officially greenlit at Peacock
Seth MacFarlane will executive-produce the adaptation of Matt Dinniman’s hit LitRPG books
I ironically only just noticed this after becoming a Reed main in Marvel Rivals (Jack is literally just a fat stupid version of him).
Rewatching the show again made me realize how much of a love letter to comics it is with many of its references.
Announcement: Discover the real Detective Conan in this faithful version of the renowned series, published under its original name with character names restored! Detective Conan (3-in-1 Edition) by Gosho Aoyama arrives Spring 2027.
Rock solid #NintendoDirect, definitely saved the best for last with KH 4 + Ocarina of Time Remake. Muramasa comnig to Pc is still the highlight for me. Big mad I forgot to put Splatoon on here.
I'd say the lack of any decent mech-based videogames could be an equalizer, but given how many kids got into engineering from Five Nights and Freddy's, I don't think that's the real problem...
As a non-mecha fan, my gripes are perfect due to:
1) how they interface/control the mechs isn’t very interesting most of the time
2) whenever I see a mech I mainly just think of the robot and not the person piloting it (noted exceptions being Iron Man and Mecha Man from Dispatch, who actually made their mechs themselves)
I can acknowledge the skill that goes into piloting a mech and yet find them less interesting than a traditional fighter pilot or tank driver due to their inherit limitations.
Apparently the "mecha is boring" mindset is really just rooted in:
"The humans inside are weak and theyre just pushing buttons"
new anime fans just dont appreciate the concept of piloting. I like mecha bc i see piloting/driving as skill in its own.
Saw #SuperMarioGalaxyMovie and it’s possibly the best example of “more is not necessarily better” that I’ve experienced in a long time. There are things to like here, especially if you’re a Nintendo fan. The visuals are stellar, the action scenes are well choreographed and there’s a particular part in the third act that I thought was really clever when it came to translating the games to screen, but it’s honestly just pure excess of references and hyper action scenes where even if you took half of them out there still wouldn’t be enough time for the movie to actually breath.
This isn’t a “Super Mario Galaxy” movie, it’s a “Super Mario Everything + Yoshi and Star Fox are also here because we’re making new games and gotta advertise them somehow” movie.
After taking a break from it I finally hit credits on Hell is Us (was a lot closer to the end then I thought I was). Overall a game I really liked but wouldn't rate higher then a 7.5. The game absolutely nails it when it comes to atmosphere, world building and its puzzles but its combat and actual story are pretty lackluster. May go back to try and see what other secrets there are since there were definitely some places I didn't give much attention but that won't be for a while.
Also heard the publisher is having some financial problems at the moment and that's a damn shame. This style of game has a lot of potential if it either makes the combat more engaging or just removes it altogether.
Finished reading Project Hail Mary since I’m going to an Early Access screening tomorrow. Really enjoyable read, especially the growing dynamic between Grace and Rocky throughout the whole book.