Hello! I'm BornOnBoard, and this is Ella, my lovely assistant. Welcome to the twitter page cataloging my mental illness (miniature painting). Remember to have a great day, and be sure to argue about wargame opinions on the internet with all your heart!
its cause people dont wanna buy a game full of stolen shit
People take pride in craftsmanship of the things they own. Owning a good game is doubly better when you know that game was crafted with expertise and skill, just so, to fulfill the vision of the team. +
If AI so obviously impacts a game's quality, then why is disclosure required? Shouldn’t it be obvious? And if it’s not, then there’s no difference beyond the novelty of something being handmade.
Levi doesn’t disclose that their jeans are made with sewing machines.
AI has fully saturated Adobe’s suite of creative tools. Does an indie developer need to disclose using the Remove tool on an asset texture in Photoshop? Of course not.
Every video game created from now on is influenced by AI in some way.
+ AI is a tool used to generate slop instantly without care or skill. It is, socially, a sign you fundamentally do not care about the work you create.
People want the AI mentioned in the store page so they know not to waste their money on slop.
I know you won't read this+
@mattworkman Agreed. The AI tag is relevant to art exhibits for authorship disclosure, and to digital content licensing marketplaces where buyers need to understand the rights situation. It makes no sense for game stores, where AI will be involved in nearly all future production.
Trolley Problem:
You are tasked by High Command to focus and liberate one planet that is held by the automatons.
Planet X contains the materials needed to unlock the Orbital Hellbomb Barrage.
Planet Y meanwhile has "Sick Children trapped inside a hospital", no rewards whatsoever if you save the children.
Which way Helldiver?