Someone is working on a SNES-era demake of FFXVI and it's looking great!
Just played through the "demo" portion and it really is a faithful 1:1 adaptation of FFXVI using the graphics & gameplay of SNES-era FF titles complete with an overworld map, party and random encounters 😲
HISTORIC BREAKTHROUGH: UNPATCHABLE CALIBRATION
We cracked it! Massive thanks to Lewy20041 & @driftguardapp for this historic hardware discovery. We have unlocked ultimate manual & automatic joystick Calibration for any Xbox Contoller 🎮
It is UNPATCHABLE and PERMANENT written directly into the controller's memory forever. It cannot block this.
Happy 28th Anniversary to Parasite Eve, released for PlayStation in Japan on March 29, 1998!
Parasite Eve is a direct sequel to a 1995 Japanese novel of the same name. Produced by Hironobu Sakaguchi and directed by Takashi Tokita (Final Fantasy IV designer and Chrono Trigger director), Parasite Eve was SquareSoft’s first M-rated game, blending cinematic survival horror with RPG elements.
The polygonal aesthetic is reminiscent of Final Fantasy VII because Parasite Eve used a modified version of the Final Fantasy VII engine. Set in New York rather than a fantasy world, Parasite Eve chronicles NYPD rookie Aya Brea’s efforts to prevent a woman named Eve from destroying human life through spontaneous combustion triggered within mitochondria.
I always wanted to cosplay and recreate this Tetsuya Nomura artwork of Aya Brea’s iconic opera dress. Her left leg is not actually propped up by anything in the art, so it was quite challenging to hold this pose! ❤️