@CohhCarnage Overall I'm cautiously optimistic about it and really hope its fantastic. Now they just need to re-release the first 3 so people can play them without jumping through hoops 🤌. Thank you for coming to my ted talk. (8/8)
@CohhCarnage Not sure if hair was part of head selection or another choice or if theres more choices once you start playing (probably is but thats an assumption). Clothes etc looked brilliant, Fable Fashion 👌. (7/8)
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#owlcatadvent
@SoulfulAzrael@OwlcatGames Could be one way to go about it, just anything that isnt having immersion broken by a red banner overlay when I can probably tell things have gone wrong from the body on the floor 🤷 Got trust in Owlcat to put out gold either way just sorta jumped out at me whilst scrolling.
@TitanCAPSLOCK ... 2/2 though where that disconnect comes from I've no idea. Maybe something to do with how curtains have been peeled away from game/media dev in general and peoples current view of trademark/property now? Personally I view this stuff as art but I could be an outlier 🤷.
@TitanCAPSLOCK For sure and I'm sure theres a number of other examples where theres a degree of crossover in how a model/subject moves just due to sheer volume and people taking inspiration. That's kind of inevitable I think. Totally agree with the idea theres some kind of disconnect too... 1/2
@TitanCAPSLOCK Find it strange that people are strawmanning the conversation to mechanics and animation patents etc instead of a 1 for 1 rip of someones work. Not to defend commercial AI (really not a fan for most part) use but if AI did this people would be mad, I think. Yet this is ok? Odd.