To be honest, I love both making and playing games, but I don't get quite as much enjoyment out of playing a level I created myself. Simply because I'm already so intimately familiar with it. After all, I can't enjoy playing something when I know every detail of it...
@siarate Litteraly Perfect, I was recently playing the demo of the Unity remake of *Total Chaos*; they hadn't implemented occlusion culling, so the game was rendering the entire map. While playing, I realized once again just how important optimization is.
@lawrencerayer It grabbed my attention within the first three seconds; I would give anything to see that kind of atmosphere paired with solid gameplay.
@2FacedGames Thank you!!😊 What's more, this image is from 2023, when development on the game first began; the scene looks much better now, and I'll be sharing that very soon.