@seanjg1990 Yes! At our blog, that’s getting a new posts coming in soon. While the last post is a bit dated, you can still get the gist of the project at: https://t.co/DjJLmLk8Th
@lsmoura Absolutely! We decided to go mobile instead, since it’s more suiting for the gameplay. Once it feels good to use and the simulation is stable, we’ll iterate internally, and afterwards run an invite only test. So about in a few months from now.
Bug crushed: after a few years, our Nation’s tax income would go down to zero. Turns out we were multiplying a value twice causing ALL citizens to go criminal. Criminals don’t pay taxes 🤦🏻♀️. Now fixed. #Simulation#gamedev#indiedev
@TroisnyxMusic @doandaniel@PestoForce Ideas are quite worthless, it's all on the execution. Every group do it differently. Personally I find % based on man hours is the most fair