@adamc0dez I’ve been using Obsitian for a year, but recently I decided to give Notion a try. So far - happy to find some cool templates. But there is one thing that scares me a lot - you can easily overcomplicate it 👀
@noahkagan I’ve recently started leaving digital tools for journals and small pocket notes. The physicality of them helps me process notes collected during the day. Weird idea to develop apps/games on paper but that's how many great things started right? 🤓
After listening to a ton of @noahkagan through podcasts it was really fun to read the Million Dollar Weekend with Noah's voice in my head. LOVE. EVERY. PAGE.
NOW is the time to execute.
Physics class in the Unity engine has many methods related to detecting collisions with other physical objects. One of such methods is Raycast, but do you know that you can also cast different shapes? 💪
#gamedev#unity#madewithunity
https://t.co/zEJKMyG7ob
Do you know can check how long it takes to execute your code? You can do it by using Unity's Profiler! And it could be a real superpower for your team! 💪
#gamedev#unity#madewithunity
https://t.co/pEIR4x6lKN
Okay, I had enough internet for today. There are too many GetComponents in people's code, and I can't take it any longer!
Let's talk about it and help people avoid overusing them! 😤
#gamedev#unity#madewithunity
https://t.co/Hk5fRHtx2x
Do you load your scenes asynchronously? I have a quick trick to make them load smoother with just one script! 🤓
#gamedev#unity#madewithunity
https://t.co/K9tf58bIgZ
At this year's LubJam, I screw myself quite a bit... Not because I was organizing this event, but because I made some poor decisions as a participant... 😅
#gamedev#ggj#lubjam
https://t.co/SKy7uIJBff
The end of January means that we can take part in Global Game Jam again! And as a site organizer, I'm highly encouraging you to participate this year! No excuses! 🤓
#gamedev#ggj#lubjam
https://t.co/R3jTOSC3if
2020 is over! We did it! We've survived! 🔥
But how about your resolutions for 2020? 😅
You can read about mines in my newest post!
#gamedev#summary #2020
https://t.co/uhBZDW5jg5
Why should you start using SSH authentication over HTTPS for your Git? It's more convenient and more secure! Let me show you how to set it! 🤓
#gamedev#unity3d#git
https://t.co/WyVfZu5k3o
Creating a game requires a lot of assets - 3d models, sounds, texture, etc., which Git wasn't meant to handle. But there is a solution to this problem - Git LFS! 🤓
#gamedev#unity3d#git
https://t.co/jfqSUfcQKV
Do you keep backups of your project? Do you work solo or in a team? Well, in either of the cases, you should use consider using a repository! 🤓
#gamedev#unity3d#git
https://t.co/z3Ujxfdcr9
I'm Patryk Gałach. Welcome to my dev blog! It's been almost 2 years when I decided to get back to blogging and start https://t.co/1RTU9Gar4D 🤓
Want to learn some interesting stats? Visit my latest post!
#gamedev#unity3d#ue4
https://t.co/smAnWKoDY1
When building the game or app for WebGL, you always have to have browser compatibility in the back of your head. Do you know how to check on which platform your WebGL build is running? 🤔
#gamedev#unity3d#madewithunity
https://t.co/XUruiWqHNM