It's wiser to keep game development going at this time, but for Easter, I think a look at how I make the art might be interesting.
In Lunar Daughter, young Easter themed hares named Levrette may block your path. Any resemblance to chocolate treats is purely coincidental!
While I'm not sure what the best presentation method is yet, I figure a video is better than a thread full of terminology.
Also, I either need to figure out what settings to use in OBS to capture a higher quality video, or use a different screen capture program altogether.
While Lunar Daughter is early in development, I'd like to post gameplay concepts I work out along the way, along with other stuff that might be interesting. For now, I'll be using player characters Selene (left) and Hina (right) to demonstrate these concepts.
#rabbit#pixelart
Now that it's the #YearOfTheRabbit, I want to present Lunar Daughter, a lively, story driven horizontal shooter based on rabbits and folklore from around the world!
It's early in development, so be mindful that you may find differences between now and release.
#shmup#rabbit