The game's opening cinematic is ready, and it can easily be posted on its own. Plus, there are no spoilers here, as this is literally what is shown before the game starts to introduce the player to the story and setting of the Lionessies. What do you think? :3
wishlist us on steam >:3 https://t.co/m76WEOExGA
#paws_on_the_sand #metroidvania #indiegame #videogames #furry #furryfandom
@Corys_Nutz well, i am finishing magic system then CCG and Alchemy-replacement, levels and done :3 That's my plan. Probably 1-2 months for each milestone + 1month for each level, but I probably will find some level designeres to finish 20+ levels quicker.
@vevans0009@personalami Yes, some sort of main feature not just to copy genre as-is. It is not without trade offs, but after 3 rewriting of battle-system works at least responsive.
Here is a new trailer of metroidvania "Paws on the Sand" I am making. Steam page: https://t.co/YHFeoXgNcC #screenshotsaturday#indiegamedev#indiegamedev P.S. feel free to wishlist :3
A friend of mine is working on his own game! It's a metroidvania about a lioness. You can check out the trailer he made.
And here is it's steam page -> https://t.co/XOtkCV0NM2
#screenshotsaturday
https://t.co/cO3JY6FSrn
I'm doing all sorts of effects to make the levels livelier, from sunlight to shiny reflections on the water. Now I'm making fog/smoke and stuff like that to hide the lionesses and make them more mysterious. The fog seems to be getting better.
New enemy Jackal. In general, he is more for flat places where you can run, but the basic avoidance of obstacles (sometimes) works. But the spikes while he (and all opponents) do not hurt, but this is not a long time to correct.
#furry#metroidvania#screenshotsaturday