@Soutonym@ColtHavok Technology just advanced like that Cronus didn’t exist and ai is how people get about on console. Pc a different story that’s always been ass
@JoyfulWhimsy@waldouey No, the jetpack games had tons of skill expression in movement. And it kept the traditional cod features like the mini map, dead silence perk, an even added a dead silence perk to your jet packs because they understood how important it is.
@Tuggernut4 @Rock1094474 @JGODYT Adapting vs. a lower skill gap. I adapt to new cod games all the time, but this game specifically lowered the skill gap with a quick ttk, and loud footsteps. Getting shit on? No, but the pubstomping an getting 30 killstreaks became less skillful and more luck based
@JoyfulWhimsy@waldouey You asked a question and I answered. The game is bad to me because the gameplay goes against everything that makes cod, cod. No map red dots, dead silence perk, map design etc. I was referring to the beta because I came to a negative opinion before any YouTuber played the game
@InfinityWard - visual recoil
- the aim assist buff of all time
- never added fov slider
- no ranked play except cdl mosh pit
- no looping streaks
- doors
- slow weapon handling
- AUAV lasts 30 seconds
- ghost works while standing still
@InfinityWard - no red dots on map
- no dead silence perk
- 725+m4 to get nerfed 7 times over 3 months
- NO MAP VOTING
- SBMM (disbanding lobbies)
- Zero logic spawn system
- map design and maps (best map 4/10)
- gunsmith + some attachments do hidden pros or cons ex. Merc grip sprint speed
@JoyfulWhimsy@waldouey No its just that the players that understand cod and are good at it can see the flaws of mw19. That percent of players, although low, saw that from the start of mw19. I knew it was over when I loaded in the beta and they didn’t have a mini map. No YouTuber opinions yet, games ass