Tonight (4/15/2026) I'm going to try to build something like these porcelain pieces by Linda Lopez: https://t.co/ApyQud3hHG. We'll try to take a look at both a procedural and simulated method.
Stream/Discord: https://t.co/SP7l7LOyQ3
#houdini#vfx#vellum#motiondesign#art
Tonight (3/18/2026 at 6pm EDT) we're going to make something for Mardini. We could do today's prompt "Organic", or even one of the other days. It's up to you! Hope to see you all then.
Mardini info: https://t.co/1OZArGDq9i
#houdini#vfx#sidefx#motiondesign#mardini
Tonight (1/28/2026 at 6pm EST), with the series ending over the holidays, we're building a #StrangerThings inspired portal. We'll use #Vellum to animate it breaking apart and healing. This will probably be a multiple week project, but we'll see how far we get.
#houdini#vfx
Tonight (1/7/2026 at 6pm EST) we're going to get back to streaming after the holidays! To ease back in, we're going to do a Q&A session. We do these from time to time, and they're usually a lot of fun. Bring your thoughts and questions!
https://t.co/SP7l7LOyQ3
#Houdini#vfx
Tonight (11/26/2025 at 6pm EST), I'm going to try to finish up the laser project that I started last week. This time we'll add some volumetric effects to try to make the scene a lot more dynamic.
https://t.co/SP7l7LOyQ3 for stream info
#houdini#vfx#motiondesign#copernicus
Tonight (11/19/2025 at 6pm EST) I'm going to try to create some lasers using some of the new tools in #Copernicus. Last time I wasn't so successful, but I'm hoping that this time we'll come up with something much better.
info: https://t.co/SP7l7LOyQ3
#houdini#vfx#motiondesign
Tonight (11/12/2025 at 6pm) we're going to try to work with some fluid sims, and make slightly sticky collisions. I've had a couple of questions about this on the Discord, so it would be worth trying out. Hope to see you then!
#houdini#vfx#FLIP#simulation
Tomorrow night (11/05/2025 at 6pm EST), we're going to have Kate Xagoraris as a guest. She's worked on a couple of really interesting HDA toolkits for star catalogs and proteins. It should be a great chat with a lot of science nerdiness!
#houdini#sidefx#vfx#sciviz
Tomorrow (10/29/2025 at 4pm EDT) we're going to have Valentina Malavasi join us. She'll be talking about some of her projects that she's worked on as a student at #BUAS. Her work focuses on bridging #Houdini and #Unreal. Hope to see you there!
#SideFX#gamedev#vfx#procedural
Tonight (10/22/2025 at 6pm EDT) we'll have another guest on the stream, @ftaswin_! If you're curious about ways to make your own custom workflows in #Houdini this stream should be really interesting for you. Hope to see you there!
#sidefx#python#vfx
In need of a new job! I'm a Tech Artist who loves pushing visual side of things in real time, with 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python as well as a Houdini & Substance skillset
Avaliable mid Dec
#GameDev#VFX
We’re thrilled to announce that you can now become a Houdini Certified Instructor! Apply to take the Houdini Exam and join our growing community of certified instructors.
More details are available here: https://t.co/7lgp5IKYzn
#sidefx#houdini#instructors
Tonight (10/1/2025 at 6pm EDT) we're going to to another live Q&A on the stream. If you have any questions about how to do something in #Houdini this is a great time to ask on the stream. We'll all do our best to get you an answer.
https://t.co/SP7l7LOyQ3 for more info
Tomorrow night (9/17/2025 at 5pm EDT), Carlos Dordelly will be joining the stream to talk about some practical workflows and tips in #Solaris. He'll especially focus on things for solo artists and small teams. See you there with your questions!
#sidefx#houdini#vfx#mograph
Tonight (9/10/2025 at 6pm EDT) we're going to try to connect a #Copernicus Flow sim to a #Vellum sim. We'll use the velocity from one to drive the other. Hope to see you there!
For more stream info and Discord link: https://t.co/SP7l7LOyQ3
#sidefx#houdini#motiondesign#vfx
Tonight (9/3/2025 at 6pm EDT) we're going to try to get something working with the new Shot Builder tools. There won't be anything grand or expansive shown off, but we'll do our best to do something interesting with them.
https://t.co/SP7l7LOyQ3
#houdini21#sidefx#vfx#openusd
Houdini 21 is released! Tonight (8/27/2025 at 6pm EDT) we're going to open it up and play around with some of the new features. There are lots of features that weren't covered in the Keynote, and we'll try some of those. Bring your questions!
#sidefx#houdini#vfx#motiondesign
Tomorrow (8/20/2025 at 4pm EDT), we're going to have @PaulEsteves28 as a guest on the stream. We'll tackle a few questions he's been asked online, and then we might look at rendering his Copernicus effect (https://t.co/qalqLDfNA7) in Karma.
#SideFX#HoudiniTime#motiondesign
Just a reminder that we'll have Danny Laursen as a guest tonight (8/13/2025), but this time starting 2 hours earlier at 4pm EDT. Hope that will be a nice change of pace for any Europeans wanting to watch.
Come join us to talk about Danny's awesome flower workflow and HDAs!