Treasures lurk, spirits sustain, and rally cries rise! What gifts will these elite specs bring for the thief, necromancer, and warrior professions in Guild Wars 2: Visions of Eternity?
🔗➡️ https://t.co/u1YaG5qjnT #GW2#VoE
I’ve definitely eyeballed the fact that the creative minds in this show are also highlighted as artists
Mel paints landscapes, Viktor’s anatomically accurate in his sketches, Jayce doodles and no doubt sketches his own blueprints, jinx scribbles and sketches fast, Ekko paints+
Imagine that Elise somehow pretends to be a Demacian noble and Jarvan asks Fiora and Garen to be Elise's temporary bodyguards. And so Katarina can't warn Garen because Fiora would find out about their relationship. If she tries to attack Elise, all of Demacia would know about it. Any decision she makes will end badly, that's why she must ask Lux for help to intervene.
#LeagueOfLegends
@kritzelpixel Ich schaue immer mal wieder die Minecraft Playlists durch und schwelge in Erinnerungen <3
Ich würde mich sehr freuen irgendwann wieder mit deinen Texturen spielen zu können! :D
25.S1.2 Preview!
Overall
- As mentioned yesterday, we don’t think Feats or Atakhan are in the right spots (and in some cases like T3 boots, weak), but looking to keep certain more controversial elements slightly weaker than what we think is balanced to allow players to get used to them, especially as a lot of players don’t read the communications we put out
Atakhan
- We’re looking to make Voracious Atakhan a little more frequent as he’s showing up in less than 15% of games, but also reduce his effect’s power a bit as his effect is more warping than Ruinous
- Voracious has been showing up in the few Pro games this patch and looking pretty strong, but we’ll continue monitoring
- We know some people will say “extremely OP”, and while we agree it’s strong we also want to give it some time and exposure for counterplay to be developed (trading objectives, wait it out, other, etc.)
- We’re also looking to nerf Bloody Roses a bit more; they’re not a core part of what’s driving gameplay depth in the new package, so trying to put them at the minimum power level that’s still satisfying for them to be picked up
Domination Runes
- Several Domination users lost power from the replacement of the Domination minors
- We’re going to give that row a buff, but not so much to fully make up for the loss of the adaptive, in order to help those users explore other options (Sorcery, First Strike, etc.)
- After that, we’ll follow up on specific champions who are still underpowered
- We’re starting this patch with a few of those like Blue Kayn and Evelynn who were disproportionately hit
ADC Items and Tanks
- We’ve heard a lot of discussion around tanks recently; we’re going to continue monitoring but also making Tanks’ natural opponent ADC’s a bit better at killing them
- We’re looking at making Yun Tal and Lord Dominic’s Regards sharper at Tank busting without making them strictly much more powerful
- In their current construction, the Tank busting item builds are a bit too bad at killing Tanks
- This will help to differentiate that build line from things that are better at killing squishies like Collector, etc.
Tahm Kench
- Tahm has been slowly creeping up over time to be pretty strong and anytime he’s over 50% WR, he tends to be pretty frustrating
- So we’re looking to take him down a bit
Cassiopeia
- Since Cassio doesn’t have feet, she couldn’t use Feets, so we gave her a buff pre-emptively
- This buff ended up being a lot stronger than the actual Feats rewards, so we’re pulling it back
Other changes were mainly focused on particular outliers
Swiftplay
- In Swiftplay, Atakhan is showing up in Voracious form a lot more frequently than in Classic, so we’re reducing his frequency there by a moderate amount
- Additionally, we’re removing explicit Champion gold hooks from the rubber banding mechanisms to not punish this particular type of reward over say, giving a champion AD
- Other changes here are intended to be routine balance adjustments
This took a while but here are all the canon skins and skins based on the lore (both current and old)!
Might have forgotten one or two so do let me know if you spot any missing!