Woke up to a second Rivals supporter this morning… this is starting to feel real. At this rate I might need to start building a ‘founding supporters’ section into the tracks 👀
Thank you, genuinely 🙏
#IndieDev#RacingGames#UE5
When it comes to branding, I love giving shout-outs to my project supporters. You know who you are!
https://t.co/l4cbgDYgRI
#patreon#indiegame#simracing#unreal
@RobinT_Official This is a thing! On my right I have great dreams, on my left I have vivid nightmares and on my back my wife smothers me with a pillow for snoring
@RobinT_Official But if it wasn't on speakerphone, how would they be able to hear it while they talk into the bottom of it? And how will people know how important that conversation is? I think we'd all like to hear about how much of a slur her mate Kelly was at the party
It's the first official development log! The Rivals: Global Community Racing indie racing game project is a thing that actually exists, woot!
https://t.co/U2NdGxtxR5
#simracing#indiegame#IndieGameDev#patreon#devlog
It's been a good day to be an indie dev, one of those days which just says you say "yes, milestone!"
https://t.co/LGA9aPkQ8M
#Simracing#indiegame#screenshot#SneakPeek
@RobinT_Official@zatzi I have three such freeloaders and honestly, they contribute in their own way with absolutely zero bloodshed. It's quite remarkable.
@JimmyBroadbent My main question would be... Has racing for real created a disconnect with your SIM racing or, worse still, ruined the immersion you once felt in sim racing altogether?
@_boostedmedia Brilliant. So great to see iRacing get involved and respond to outcry from their player base when so many others would have just brushed it off.
Nice one and kudos to Ollie for getting the ball rolling on this 👍