WORLD PREMIERE: The world of Pinbleton Park becomes one giant pinball table with the aid of the spirits who dwell in the village shrine! Help out your neighbors, gather lost spirits, and craft the world into the perfect pinball table https://t.co/nD6cPtphOG #wholesomesnack
WORLD PREMIERE: The world of Pinbleton Park becomes one giant pinball table with the aid of the spirits who dwell in the village shrine! Help out your neighbors, gather lost spirits, and craft the world into the perfect pinball table https://t.co/nD6cPtphOG #wholesomesnack
WORLD PREMIERE: The world of Pinbleton Park becomes one giant pinball table with the aid of the spirits who dwell in the village shrine! Help out your neighbors, gather lost spirits, and craft the world into the perfect pinball table https://t.co/nD6cPtphOG #wholesomesnack
Add the map image to your UI and place map icons on top. You can move and zoom the camera along with the map to keep
Right now I'm doing this realtime and it's pretty fast despite not being optimised, but you could also bake this into image sections like a lot of maps I've seen
Render high layer decals. Here I simply attached a decal to my trees which are only visible by this pass and add them so they appear on top of everything else
This game is made by a couple of people from my home town, set in a fictional version of my home town and it's so good!!
Also, it features Matt Berry doing a pretty damn good Barnsley accent
Nice job, lads