@juan_sin_tierra@Markedo21 Просто на стадии сайта лишний раз подтверждение. Все сайты либо на английском либо на испанском для международного либо регионального охвата, а специфика идет вторичным
@HikkariWest@MrPolotence Это не месседж или идея, а сцена. Сцены смешные, в Fallout 3-4 половина скелетов так умерла занимаясь какой-то фигней, и я что-то не припомню чтобы там нарративный дизайн обвиняли в пропаганде таких вещей
@GokaiKing Pondsmith is such a GOAT. I honestly wasn't familiar with Cyberpunk 2020 before Bullets trailer, but after it, when I explored possible sources, I was impressed by his creative vision
@TibayAron@Lokivexx There is a cases when cellshading or similar stylizations looks good, but not in this case. I am adore a cellshading with a clearly pointed edges and lines, and clearly detailed materials, NOT a toon shaders with a simple flat gradients.They are nondetailed and obj volume is lost
@TibayAron@Lokivexx Yep. That cellshadin sucks, Fortiche far more better as animators then Digic. Digic didn't put enough efforts into this one. Want it or not it's truth you need to swallow.
P.S. Pierrick Picaut is better animator then you
@TibayAron@Lokivexx I am glad that you are such a patriot of your homeland CGI studio, but having good stuff doesn't mean they could not fuck up
And I know my profile pic pissed you off. That is why it there.
@TibayAron@Lokivexx Listen here you little shit. Yes, I am not an industry veteran, but I've spent half of decade learning tutorials, so yes I may have not full understandting of process, but trust me, I've evolved enough to understand when animation made as shit, and when it made good.
TRUST ME
@TibayAron@Lokivexx I didn’t say this was made in Blender; I said that a school kid following Blender tutorials would do a better job. As for the rest, either refute it with facts—or fuck off.