Release your imagination and build your ideal game without the hassle. Available on Steam! Published by Gotcha Gotcha Games & part of the Maker family of tools!
@dammitcardinal However, we agree that many people today prefer video guides over text, and are investigating what we can do to make more video guides.
We added an improved method for creating inventories using UI buttons since #AGMaker v2.0.4. There's a new tutorial to follow on the GUILD, and our in-house dev made a short showcase video for the process:
https://t.co/8vZTpnJnPj
#gamedev#GodotEngine
@dammitcardinal Ah, video tutorials have a production bottleneck, unfortunately, and the tutorials in all languages will remain primarily text-only for the foreseeable future. Even Zounomori sometimes has a bit of time to make a short, but no long form tutorials. (1/2)
@NogitsuneGurl Yes, because it's based on directional input, so if you have mapped out the meta directions to both keyboards and controller buttons it should work quite easily!
The always helpful @BazSupport has published a new video tutorial about the blackboard system that was added in the 2.0 update. If you want to learn how to use it, it's a great introduction:
https://t.co/qI7Mv3RZv0
#AGMaker#gamedev#indiegamedev
Hey all! Hope the week is going well for you, but to help brighten the week here's #AGMaker v.2.0.5 for you!
https://t.co/2ImxqNhoFV
This update adds some new animation features to ensure good looking state transitions!
#gamedev#GodotEngine
A new plugin for #AGMaker today!
https://t.co/2Pf5l5XAve
This enables easy texture swapping, which was in PGMMV but hasn't been easy to do in Action Game Maker - until now! Sorry for the delay!
#gamedev#GodotEngine
@LavadropEU It’s plugin that includes a variety of different pre-configured door types and the art for them, that you can then also configure as you need! No need to figure out how to implement your own.
The Door plugin is now available! Supports hinged doors, shutters, mid split, iris, and lens type!
Details here:
https://t.co/NzkpxbwK2W
#AGMaker#gamedev#GodotEngine
The RPG Maker U2U Map Editor demo is out now! We’re also inviting you to share your maps. Try the demo, enjoy creating, and show us what you make!
▼ How to join (choose either option)
【X】Follow @rpgmakeru2u_en and post a screenshot of your map with #P2Dmapevent.
【Steam】Post your map screenshot in the "Let's make some P2D maps!“ thread in the Community Hub.
https://t.co/niS3kogpfD
Deadline: Monday, November 16
#RPGMakerU2U #RPGMaker
Our Autumn Sale has started! Get the wonderful series of games made with #PGMMV on your #NintendoSwitch for some spookily good discounts!
https://t.co/6z4VCofPAC
#indiegame
Dyna Brothers is a 1992 Mega Drive game, and he's thinking about making something inspired by it using #AGMaker, if he just has the right idea.
https://t.co/DHiLkykwqw
A strategy game using Action Game Maker is something I wanna see!
#gamedev#GodotEngine
Yay, new community plugin!
https://t.co/oxoyILq4Qc
There's an official hookshot sample too, but it's freeform. This one by PluginsAndCode (StephCode on Discord) is designed for grapple points!
#AGMaker#GodotEngine#gamedev
Getting treasure from a chest feels good, but playing a great new game feels even better!
https://t.co/nexgDk9m0L
Endless Samurai is coming to Steam next year, there's a demo available now, and it's made with #PGMMV! Definitely worth checking out!
#indiegame#indiegamedev
Really coming together quickly now!
https://t.co/IYZDLbCEfB
More enemy types, more weapons & effects, more frantic - just the way a shooter should feel! If this is how far it's come in a month, I wonder what it will look like in November?
#AGMaker#gamedev#indiegamedev
@cartier_ko45320 Yes, we had the ability to do it before, but it wasn't as easy as it should have been. So we improved how easy it is to configure as a QoL improvement!
Nice QoL update today! #AGMaker v2.0.4 is now available:
https://t.co/wdMLIOgTMf
Easy UI buttons, easier to pause a game in the menus, and more! Pick it up for 40% off for the next 12 hours!
#gamedev#indiegamedev
Shiki-Shiki! Haunted Dungeon has been updated to v1.1.12:
https://t.co/1nepH679GB
Fixes a few minor bugs, and makes a great game even better! Check it out now on #NintendoSwitch!
#PGMMV#indiegame
@FilippoArtemis macOS is being considered, but there's certain hurdles related to Apple's developer requirements that have slowed us down. But while official OS support is Windows, we have tested and confirmed operation on Linux using Proton and WINE, and provide some user support for Linux.