Ayy yo, I made a playable prototype and a vid for my physics-based FPS, Post Ghost Apocalypse!
I recommend playing it over watching the video, kuzz spoilers
https://t.co/EdqOoEaJFm
Download:https://t.co/wIgfHbFnLe
Feel free to gimme feedback!
#gamedev#indiedev
A piece has escaped the eternal game! Roek is a sword-fighting platformer with an intuitive, physics based, 1:1 mouse and keyboard control scheme. Slice your way through surreal prog rock inspired environments.
#indiedev#gamedev
Just put out an update for Weapon wheel!
I've added a bunch of art that Jo made, audio and some clay pigeons that I forgot to show off in the update video!
Update video: https://t.co/LOJgyskYXS
Download link: https://t.co/nfayhbSSFu
Jo's Art station: https://t.co/mEY8QYjpbE
It's #PortfolioDay!! I don't see all that many design ones out there, but that may be cus I mainly follow artists 😏 but here's mine again anyway😁Also haven't really changed much but that's cus there are interesting things coming👀
Website: https://t.co/GQkQeMVE5C
Hey, it's #PortfolioDay my name's Geo, and I'm a non-binary character artist who loves stylised art styles! Be that cute or creepy!✨
I'm currently looking for freelance, part-time, or full-time work. Feel free to DM me here or on my artstation!🌱
🎨https://t.co/NmQYKsGkEy
E.Y.E: Divine Cybermancy taught me many things, one of which being the power of FULLER AUTO... I must continue its legacy.
(That rad shotgun model was created by my boi @weeb_Warrior229, the mans a hero)