Perun is a Slavic mythology city builder inspired by Zeus, Pharaoh & Caesar.
Rebuilding the project from scratch in Unreal Engine, one update at a time π οΈ
Hey everyone! I'm a game developer raised on the Impression Games city-builders, and Perun is my 3D take on that formula with a Slavic mythology twist. I'm now rebuilding it from scratch in Unreal Engine and will share some updates here on the road to the Steam page.
Itβs been a while since the last Perun update, so hereβs a proper one: 40 minutes of gameplay with dev commentary.
https://t.co/oEU6laLK2a
#Perun#CityBuilder#IndieGameDev
@VeiledShadow343@ArtMamoon Hey, what was most frustrating in Banished for you? I personally dislike the excessive micromanagement and the overall game difficulty, but maybe there's more thing to consider.
@ItTuttos Great to see you gave the game a try! Yes, Perun is developed in English by default now and it's very likely that it will be available in Spanish as well.
Hey everyone! I'm a game developer raised on the Impression Games city-builders, and Perun is my 3D take on that formula with a Slavic mythology twist. I'm now rebuilding it from scratch in Unreal Engine and will share some updates here on the road to the Steam page.
Small preview of the procedural map generation setup.
Everything runs automatically, no manual placement, no hand-tweaking.
Really satisfying when the pipeline starts doing the work for you.
First settlers are already moving in! πΆββοΈπΆββοΈ
Gosh, implementing RVT-based road placement was quite tricky, but I'm glad the paths are now smoothly aligned with the landscape :)