Y'know that you can find us on @artstationhq right? Just search for "PlaygroundSquad" in the School section and see some of the amazing art from our students 🔥⭐😍 @ PlaygroundSquad https://t.co/55KzB29yYd
Our 2nd-year student, Jennika Ojala, is doing her Internship as a Lighting Artist at @SharkmobGames atm and recently released her first game: Vampire: The Masquerade - Bloodhunt together with the team! Congrats! 👏 🎉
https://t.co/Xt6UqO48pO
Our 2nd-year students final Game Project – Gold Presentations is finished!🥳It's been a while now, but before they left for their internship, they showed us the gold presentations of their final game project and it. was. AWESOME!👏
https://t.co/CgsW4BLuz3
Well, well, well. Welcome to hell...uva Freaky Friday! We're celebrating Halloween this Friday and the students have maxed out the theme! We're loving it 😍 What do you think about the creativeness in the costumes!?
To get into spooky mood, we gave our students two pumkins to go nuts with, and this is the result! Never have we EVER sen such beautifully scary Jack-o-Lanterns! 🤩🎉🎃 @ Falun, Sweden https://t.co/ByUtRErih8
If there's any champagne, now's the time to POP it. Cause our students are top 5 in THE WORLD at teamwork! PlaygroundSquad is ranking top 5 in Production Excellence! We're so happy for our students and @TheRookiesCO that ranked us
#therookies#gamedev
https://t.co/DVPkg5Uf79
Yesterday our 1st year students held alpha presentations of their current game projects. Win- and loss-states have been implemented along with other features, so they are starting to feel like games!
#gamedev#gamedesign#3d#programming#gamedevelopment#videogames
Artist supervisor Josef visited Göteborg and Skövde last week to meet 2nd-year students out on their internships. He went to Coffee Stain Studios, Zoink Games and Pieces Interactive to name a few!
#gamedev#internship#videogames#roadtrip#sweden
Designing characters for any media is a complicated process. Games are not an exception. Characters fill a function within a game's design while also fitting into the world and driving the narrative forward.
#gamedev#characterdesign#design#videogames#gamedesign#narrative