honestly i think games with a single action key (not counting movement) could make for some of the most creative design choices.
if i can just press e to do everything in a game, that gives a limitation to the designers, but if it works it makes the game very accessible.
been thinking of working freelance recently. i'm very uncertain about how life will pan out in the next few years, where i can be both in my career and physically. i think this is the best option for now.
currently under a short contract and the workflow is pretty nice.
fun little fact about me: i had such a bad time in a school i was in, i transferred to a boarding school abroad just to get way out of the vicinity.
8 years later my brain is still coming up with dreams of that place. help.
links to each game in order:
https://t.co/tAokTd7IGr
https://t.co/Ew5hCqAikh
https://t.co/8m2fjGxpVP
https://t.co/gLHBt53T0R
as well as listing of all games from the expo:
https://t.co/SCnwNDSLlY
i've played so many games here this week. here are my favourites:
SpiritSweeper by @_StrangeFolk
Penguin Village by Shady Seal Studio
Terrath by CountryTurtle
Squeak Your Last by Bitmapped Studio