A little more retro sci-fi worldbuilding for #ScreenshotSaturday. π
One of the laboratory sectors from my Cosmic Retro universe.
What kind of experiment do you think is happening here?
#GameDev#3DArt
Still building my little retro sci-fi universe.
This time: a cozy crew quarters / bedroom inside a space station. π
Would you live here?
#GameDev#3DArt#LowPoly
Gamescom week always makes me want to build more game worlds.
This is a retro sci-fi recreation room from my Cosmic Retro universe.
Would you explore this place? π
#GameDev#Gamescom2026#3DArt
Working on a few more plants for Cosmic Retro.
Iβm trying to push the silhouettes in very different directions so the vegetation doesnβt feel like the same plant with different colors.
A look at the Station Sector from Cosmic Retro and some of the models behind it.
I wanted all the furniture, terminals and smaller props to feel like they were designed for the same little retro-futuristic colony.
A look at the Laboratory Sector from Cosmic Retro and some of the models behind it.
I tried to build the whole room as one consistent kit β from medical equipment and workstations down to the smaller research props.
A look at the Recreation Room from Cosmic Retro, together with some of the models that went into building it.
Arcade machines, pool, foosball, music and plenty of smaller props β basically a place for the crew to forget theyβre living in space for a while.
A slightly darker corner of the Cosmic Retro laboratory.
I wanted this scene to feel like something happened here before you arrived β but without explaining exactly what.
Clay β wireframe β final.
A small breakdown of one of the low-poly alien plants Iβve been working on. Iβm trying to keep the geometry simple while giving each species a recognizable silhouette.
A look at some of the models behind my Cosmic Retro station and how they come together in the final environment.
I really enjoy designing the individual props as a set rather than treating them as isolated objects.
A closer look at the laboratory sector from Cosmic Retro. π§ͺ
Lots of small research equipment, terminals and props to make the environment feel like an actual working sci-fi lab.
https://t.co/rRpQgEHiqv
Modeling another low-poly plant in Blender πΏ
Built as a lightweight game-ready asset for Unity.
From simple geometry to the final render.
#Blender3D#LowPoly#Unity3D#GameDev#3DArt