Check out @Joe_Kilner blog - fixing bugs is not always straightforward, however, sometimes persevering can have unexpected consequences
https://t.co/bXapoXA4to
#bugs#debug
Join @nunopleiria this Sunday in a discussion around the video games industry - exploring the market dynamics that enabled video games to grow
Register to join here: https://t.co/ncCRKKji2v
#videogames#onlineevent
At Polystream we use a number of tools, Michael shares how our platform team used @InstanaHQ to identify performance issues.
Check it out: https://t.co/jzh50isiWs
#platform
Check out @OctavianVasilov top 5 picks in tech this month - from his thoughts on the new PlayStation 5 to the new @nvidia Ampere Generation
https://t.co/3oRqbx1sdd
#Tech#Top5
We received an @EpicGames MegaGrant. Read all about how we put the Unreal Engine Editor in the cloud! No downloads, just pixel-perfect gameplay
https://t.co/hbuw9f91nX
#UnrealEngine#unity3d
We are excited to announce @DASAccelerator innovation scheme awarded Polystream a contract to develop a prototype deployable 'plug and play' synthetic training technology @BISimulations
Read more: https://t.co/32SWeXjJYi
#virtualtraining#defenseandsecurity
The @TheEuropas hottest B2B/SaaS finals are today! wish us GOOD LUCK
Thank you to everyone who supported our submission https://t.co/IlmeQgVJ0a
#TheEuropas#innovation#cloudtech
Our Director of Engineering @psjarlo shares how our Command Streaming technology enables unprecedented scale with cloud gaming on @Microsoft Game Stack
Check it out https://t.co/5nib8Vkahm
#GameStack#streaming
Welcome, Martin!
We had a chat with Martin to find out what it was like joining the team during these uncertain times https://t.co/hbUVSOWqeB
#newjob#Engineering
What are the problems with video streaming for games? @nunopleiria talks about how Command Streaming Technology can be a better alternative.
Check it out: https://t.co/mI4E8ruTHe
#futureofcloud#CloudGaming
We are delighted to be named a Finalist in the hottest B2B/SaaS category @TheEuropas
Congratulations to everyone else who made it!
Check out the shortlist here: https://t.co/lZXKPnFiPL
#TheEuropas#CloudTechnology
If you missed our first technical blog 'Intro to Utilizing ispc' written by @pslucacalada you can check it out: https://t.co/4lDvtKacxE
#techblogs#ispc
The videogame industry is uniting to bring support not only to the mental health of our players but that of the teams who build the worlds we play within. We have joined @safeinourworld to support the #LevelUpMentalHealth
Learn more at https://t.co/1GI7x4RnF0
One day left to vote. If you haven't voted for us pop over to https://t.co/nSYGPX7mas it only takes a second - join us on our mission in transforming how real-time 3D content is streamed at scale
#innovation#cloudtechnology#fishing4votes
Our Director of Engineering @psjarlo shares his lessons learned for best C and C++ practices at the @CppLondon meet-up back in February.
Catch up what you missed here: https://t.co/27HtX3rdJH
#cplusplus#meetup
Grab a PC & check this demo out! A great award-winning game from @SQUARE_ENIX_EU running on Polystream. No video streaming here, just pixel-perfect experiences as designed.
#LifeIsStrange2