@SynthPotato The sharpness is there, but FSR 3.1 (and even PSSR2 on Pro) is struggling with the graininess in low-light interiors. Top-tier visuals otherwise, but those granular shadows are hard to ignore once you see them.
@SynthPotato Hey potato, I sent you a PSN request and a DM. Stop ghosting me or I will unfollow! (Naah, I won’t. I enjoy your tweets… keep on keeping on my friend!)