Here's a breakdown of how @damotime built this stylized Shockwave VFX! ๐ฟ
Fully created with PopcornFX and usable on Unreal Engine 6, Unity & Godot.
Try our Free Personal Learning edition: https://t.co/jM6p8L0h7d
#RealtimeVFX#GameArt#GameDev#VFX#PopcornFX
Our Godot plugin is taking shape! ๐ฟ
The current version supports all the basic features needed to import 3D effects made with PopcornFX.
The next big milestone for our team is 2D effects support.
#VFX#RealtimeVFX#Godot#GameDev#PopcornFX
@yamiassu They run using the PopcornFX runtime, but the render is handled by Godot.
If you have more question don't hesitate to join our Discord : https://t.co/yaCiSEvfrV
Here's a breakdown of @damotime's Spark VFX made with PopcornFX.
A simple but impactful approach and a good use of curves for precise timing and colors !
#VFX#RealtimeVFX#Unity6#GameDev#GameArt
Laser VFX made with PopcornFX & Unity 6
Our VFX Artist @damotime created this laser with simple shapes and colors.
Mainly using the template feature to easily tweak and reuse different elements across the effect.
#VFX#RealtimeVFX#Unity6#GameDev#GameArt
We imported Gaussian Splats as particles directly in the PopcornFX Editor.
Splats behaving like particles, full sim + interaction on top of 3D capture data.
#VFX#realtimeVFX#GameArt#PopcornFX#UE5
TFT inspired VFX using UE5 & PopcornFX.
If you want to create similar effects, check out theย free edition of PopcornFX (link in bio).
#VFX#realtimeVFX#GameArt#PopcornFX
Join us at GDC 2024 in San Francisco from March 20th to March 22nd as we unveil our brand new simulation framework.
Feel free to drop by Booth S1641 or reserve a spot to discuss various practical use cases.
https://t.co/xdRZH2JWBH
#PopcornFX#GDC2024#realtimevfx#Simulation
Hi everyone,
PopcornFX v2.15.12 patch is out, check our changelog page for more information !
https://t.co/6OtQfuWH9P
Check out the discord server if you have questions or suggestions: https://t.co/7LHYHltuJU
๐ Exciting News! ๐ PopcornFX is thrilled to be part of #SIGGRAPH2023 as we celebrate 50 incredible years of this event! ๐
Join us on August 6-10 at booth #737 and experience the latest and greatest in real-time particle effects โจ
See you there!
#PopcornFX#SIGGRAPH2023
Hi everyone,
PopcornFX v2.17.3 patch is out, check the changelog page for more information !
https://t.co/5UVOPQoGsY
Check out the discord server if you have questions or suggestions: https://t.co/7LHYHlu2zs
Hi everyone, Today two new versions are out:
PopcornFX v2.15.11 patch:
https://t.co/3vs4dAOLva
and PopcornFX v2.16.6 patch: https://t.co/4Na9xLeh8T
Check out the discord server if you have questions or suggestions: https://t.co/7LHYHltuJU
#PopcornFX 2๏ธโฃ . 1๏ธโฃ 7๏ธโฃ is now available!! ๐
In this version:
Continuous LTS fixes ported to 2.16 and 2.17
GPU sim
Unity plugin
Documentation & Nodegraph UX
Livestream available on our YouTube channel!
https://t.co/Zje67sJeNT
https://t.co/rXdXg3PpQS
Weโre on air! Join us for our PopcornFX v2.17 livestream event showcasing new features & enhancements: โจContinuous LTS fixes in 2.16 & 2.17 โจUnity plugin & more!
Don't miss this exclusive opportunity! ๐
https://t.co/Zje67sJMDr
#PopcornFX#Livestream
Exciting news! ๐ PopcornFX v2.17 is coming next week! Don't miss our livestream on June 28th at 3pm UTC-5pm CEST-8am PDT. Join us on our YouTube channel for exclusive PopcornFX news and updates ๐ฟ Stay tuned!
https://t.co/m3FHUPJF0Q
#PopcornFX#Release#Livestream
Hi everyone, Today two new versions are out: PopcornFX v2.15.10 patch: https://t.co/xCc6xKwPNv
and PopcornFX v2.16.5 patch: https://t.co/IfSrqzuQMs
Check out the discord server if you have questions or suggestions: https://t.co/7LHYHlu2zs
Join us at @GameCampFrance, where we reconnect and meet talented studios! Seeking experienced professionals: Tech Artist, FX Artist, Rendering Engineer๐
Stay tuned for our 2.17 release! Follow our YouTube channel for our next livestream to catch all the details๐ฅ
#GameCamp
Absolutely obsessed with #DiabloIV too! ๐น It was an incredible experience having you visit our local during #WIGIGetInTheGame at @ParisGamesWeek. We're proud to have worked on Diablo II Resurrected and survived encounters with the Lord of Terror ๐ฎ
It's been a week since the release of #DiabloIV & we're OBSESSED!๐
It got us thinking about last year's #WIGIGetInTheGame Program at @ParisGamesWeek where we visited @PopcornFX (who worked on Diablo II).
We were face to face with the Dark Lord & lived to tell the tale ๐ฑ