@CryptumZetaXV What hurt Infinite’s development was the Slipspace Engine. Six years of dev time was plenty but they wasted most of it on creating a new engine that could barely function. It’s why the Campaign only has one biome and new updates to multiplayer took forever to release.
@JurassicOutpost@screenrant Maybe if you had left them on the mainland you wouldn’t need to invent a new way to expand the franchise. Dinosaurs already went global on Dominion.
@CultureCrave@theinformation I hope Unreal Engine 5 speeds up development of Halo games. I’d even be fine if they just made one multiplayer game they can develop over a decade (like they intended with Infinite) and keep releasing Campaigns separately, and faster.
@DyingLightGame Removing Spike from the prologue wasn’t the right call. Aiden and Spike having an established relationship is what helps set up The Beast.
@BlackwellJudyn I think it was a release date fumble. There’s a reason all these horror movies are releasing in the first half of the year before the summer blockbusters come out.
@Evil_Dead_Zero No chase scenes 👎 Marketing Sidney as a main character and sidelining her until the third act 👎👎 Not giving the original trio a single scene together 👎👎👎 Killing off Dewey like that 👎👎👎👎 But otherwise pretty good tbh. Loved the motive.
@United_Africana I don’t see how you would have learned that information in only two months unless you either A) Asked a bunch of strangers about their sex lived or B) Tried to sleep with all the gym bros yourselves but got rejected 🤷♂️
@GregBaldwinIroh Paramount also canceled iCarly during a popularity peak and Dexter: Original Sin after a new season was already announced… Paramount IS evil.
@JasonYo86060263@BethesdaStudios@StarfieldGame It doesn’t. Starfield is basically a fast travel simulator, so there’s very little reason to actually explore. In Skyrim and Fallout, a new quest meant traversing across the open world, encountering unique locations along the way. In Starfield, you just fast travel there.