@ShamashAran Can we seriously say ANY game is "perfect"? Glitches and softlocks are being discovered all the time even in our most treasured "masterpieces", often by accident.
@ShamashAran Critics of other media will choose "best" and "worst" based on which ones have the best/worst intentions. Game critics are still stuck on whether a game functions or not and whether it's a good "franchise entry". Oftentimes they are swayed by the "they worked hard" defense.
@ShamashAran Critics like Tevis Thompson say that the best and most "artistic" games are the least solvable ones. The moment you have a game's number and it ceases to challenge or surprise you in any way is when it truly becomes "unplayable". The worst games are the ones that are like that.
@ShamashAran I love video games, they're my medium of choice, but they are still a "young medium" as they say. "Unpleasable" critics like Ben Croshaw are reviewing games through the perspective of yet-unmade future masterpieces and how we would view a brand-new game by comparison.
@ShamashAran One aspect of "art" is that it stands the test of time. The majority of video games old and new are quickly abandoned once they've been played once- and oftentimes, players don't remain invested enough to finish their first playthrough.
@ShamashAran I think a Cracked writer put it best: "How many people are going to be playing (critically-acclaimed game) in 70 years? How many people are playing it now?" Gamers are over-eager to leap on anything with some amount of quality and craftsmanship before quickly discarding them.
@ShamashAran I think it was more about the quality of games, not the method. After the backlash, Roger conceded that they could become artistically up to standard, it's just that no currently-available game comes close and it would take a while.
@AkiraToriyama Simply put, gaming has a fanboyism problem where we don't see the potential to be better and we treat competence as if it were brilliance. Oftentimes a mainstream IP name is all it takes for us to think something is amazing.
@AkiraToriyama I don't think he was entirely wrong in saying we may never experience a truly great game that lives up to artistic standards in our lifetimes. There are so many flaws and glitches being discovered all the time even in games we think are masterpieces.