We're continuing to adapt our studio to the new realities of work. After remote working and the hybrid model, we're shifting to the 4-day work week! A better work-life balance for even more innovative games. Details 👇
https://t.co/1AaVJFwCLX
Don’t know what everyone’s up in arms about. We added doors in combat to TLOU2, took like a day. Just gotta have good talent I gues... LOL JK IT WAS THE THING THAT TOOK THE LONGEST TO GET RIGHT WHAT WERE WE THINKING 1/100
A new study by the UK's National Literacy Trust linked video games to improved literacy, creativity, positive communication, empathy and mental wellbeing in young people.
https://t.co/sa895heRUL
I found it! The book of ugliest C! It's a 1987 book teaching you how to stretch the standard to write the ugliest possible C code. The book is in Polish, but check out these code examples!
The simple fact is, and what video game publishers now realise, is that there isn't one magic monetisation model for all games.
Loot boxes are still accepted in sports games, but not so much elsewhere.
Battle Passes are popular in shooters.
DLC / Expansions in story games
etc
A (very) early example of video game art... Atari's Space Race (1973) did not have a ROM to store data. So half of the rocket shape was stored as an 8x16 diode matrix, which was mirrored to create the full shape. This is plainly visible in the schematic and the circuit board. 🚀
Shout out to incredible Canadian-made games of 2018!
Assassin’s Creed Odyssey
Shadow of the Tomb Raider
Far Cry 5
The Messenger
Celeste
Guacamelee 2
FIFA 19
NHL 19
Starlink: Battle For Atlas
Alto’s Adventure
Pocket City
Below
Transference
We Happy Few
...
🇨🇦 #PlayForever
No one has a problem with Nathan Drake and elaina playing house and popping out a little one but god forbid Ellie like a pretty girl. Ohhhh no, how dare she kiss someone with longer hair than me. Get it together guys.
New programmers are often uncertain if they will ever be good enough. As we grow more experienced, we learn to relax in the total certainty that we'll never be good enough.