1/ Introducing Pull2Market.
Every rare pull becomes a market.
Inspired by $SV151 and @Grailco, we’re building a new on-chain loop for collectible cards.
Fees buy cards.
Cards create farms.
Farms create markets.
Markets create more volume.
@solanapoet Solana TCG is about to be way bigger than people think.
Real cards, real packs, real communities this is exactly why we’re building Pull2Market. Just the beginning.
@Tukytuky_ Solflare turning packs into wallet-native experiences is a big signal.
Graded cards are not just collectibles anymore.
They’re becoming liquid, playable markets.
@adeadmarket We’ve been watching $POKE since early.
Strong builders, real community, clear product direction.
This is exactly the kind of project that helps push collectible markets forward onchain.
Respect to the team.
@collectdotrip Inventory + product shipping is the combo.
The teams actually building through the weekend are the ones to watch.
Excited to see the next feature.
@CoinGuideWW@Collector_Crypt That’s how the loop gets you.
Rip one pack, pull a Charizard, come back tomorrow chasing the rare.
Collector dopamine is real.
@Ryeonk_7 $SV151 opened a very important door.
Dynamic assets, real packs, collectible-backed mechanics.
We’re clearly inspired by that direction.
The next wave of collectibles won’t just be tokens with pictures.
They’ll have underlying culture, assets, and game theory.
@pokeliq Set indexes would be interesting.
Let collectors bet on full eras, not just single cards.
Neo, Skyridge, Aquapolis, Expedition… those are real collector markets.
@phygitals These are serious grails.
$100k Rayquaza in a live gacha pool is exactly the kind of moment that makes collectibles feel alive onchain.
@phygitals keeps raising the ceiling.