$PUMPUM holder airdrop is complete.
37,837,492 tokens (~$89 usd) sent to holders. Distribution was pro-rata by holdings — largest allocation 4,896,616, smallest 445,146. Everyone who held got something.
Being straight with you, because of the issue at launch, the mechanism that was supposed to fund ongoing rewards isn't sustainable. So this is the first and last airdrop. I'd rather tell you that now than keep promising drops that won't come.
Thanks to everyone who's been here.
Appreciate you all.
@Rocketdyor the content rewritten with clarity and removed the in depth technical from main pages and pushed to docs and score system for airdrop is being tested to finish it
Allocation is linear in score with a hard 10% per-wallet cap; anything above the cap is redistributed across everyone else. Payouts are fully locked with a 1-day vest and a 7-day claim window.
we run through Jito's merkle distributor, mERKcfxMC5SqJn4Ld4BUris3WKZZ1ojjWJ3A3J5CKxv — immutable, upgrade authority null, audited by Neodyme and OtterSec. We wrote our own claim program first and then deleted it: we ask you to check that our mint's authorities are revoked, and it would be incoherent to demand that while parking your tokens behind a program we could still edit. Each round publishes the exact file its merkle tree is built from, so anyone can rebuild the root and check it against the chain.
If a round's pool comes in under 10,000,000 PUMPUM the window rolls over instead of paying — a distributor costs rent to deploy and rent for each person to claim, and below some size an allocation costs more to claim than it contains. This round is nearly 4× that threshold, so it will pay.
in any case the mechanism will fullfill its duty
this is the airdrop wallet which the initial buy were transfered guys
airBrxhJ1bneMaiovyKG4QeKcN6V6bhDSWvCE8c5MWW
and airdrop will be happening in the time specified
the first airdrop will happen sooner than schedule to resolve the issue
@enervate4s we had three wallet which fees were going to be splited between them
but pump fun returned to default as all to creator
the point was that it was automated
now i need to handle the first epoch manually