@merychxrry You're claiming the classic face is an alien that can't be made into a hyper realistic model but we have these examples right here ๐คทโโ๏ธ
No one talking about this but Crystal Dynamics or FWH SEEMINGLY used gen AI for the Tomb Raider cover. (look at the straps)
Maybe missed some details when "replacing or refining" the AI like they said ๐.
Official cover btw, shameless.
@rayXcroft 1 Is the platforming like LAU and Survivor or do you have the freedom from the classics?
2 Is aiming manual or auto?
3 Are the puzzles physics only Is there anything that involves the inventory system?
@Athos_TRLE Personally I don't think studios should get into the habit of it because it will just lead to more and more 'refining' at what point do they stop and at what point will they held accountable when it's 10 years down the line and people consider it the industry standard?
@Athos_TRLE I think the difference here is though this is game is AAA a d Catalyst is very likely to use it. Being annoyed isn't selective outrage and how I think people should've been more critical of the remasters I can see why they didn't.
Did you realize there are actually 6 different versions of Tomb Raider 1?
Weโve had the original, the cancelled remake (but still playable/explorable), the remake, the remaster, the cancelled remake (inaccessible), and soon the remake/reimagining!
(I didnโt even count Reloaded!)