We were missing because we were preparing a playable demo to showcase at LevelUY this Friday 28th.
We will share after the event some more deep gameplay videos than the ones we were sharing last weeks.
See you there :)
#leveluy#pmt#ue5#indiedev
We've been busy lately wrapping up some pending stuff, polishing and bug fixing but we will be sharing soon many of the things we did this last week.
For today, we are sharing our Shuriken ability, which even if simple, it gets the job done💥
#ue5#indiedev#pmt#unrealengine
Last day of the week, we came up with something that opened a door to create a trap build that synergizes with ice weapons ❄️.
Meet formally our Kunai ability, with one of the upgrades (or as we call them, Anomalies) called Electric Tendils ⚡️.
#ue5#indiedev#unrealengine#pmt
We've decided to spice weapons a little bit more with some elemental damage.
❄️Ice : Slows and stuns the target for some seconds
🔥Fire: Deal damage in area and create a burning ground that deals DoT.
🩸Bleed Deal 1% of max hp per stack up to 5.
#unrealengine#indiedev#ue5
We've been implementing quite a few things.
Here's one of the many weapons we have implemented.
Oracle, a charged rifle that even though is slow, it is amazing at clearing up hordes of enemies (also multiplayer ready!)
#UE5#indiedev#UnrealEngine#putmoretape
We've decided to start sharing some of the stuff we do
One of us was a GunZ player back in the days, so he went and tried to mimick the dash implementation in UE.
We are tempted on working towards the wall jump now!
#ue#ue5#unrealengine#gunz#indiedev#pmt#multiplayer#3c