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“Park Bench Profits” by QIDS0L 🌆🎵
Sometimes the greatest ideas don’t come from boardrooms… they come from sitting still long enough to observe the world around you. Park Bench Profits is a reflection on survival, hustle, ownership, pressure, and vision — transforming everyday experiences into wisdom and strategy.
This track is about seeing opportunity where others only see struggle. Watching the system. Watching people. Watching the cycles. From conversations on park benches to thoughts about money, freedom, community, and purpose, this song represents the mindset of turning observation into elevation.
QIDS0L blends reflective storytelling with street philosophy, speaking for people who built their mentality from real-life environments instead of privilege. This is for the thinkers, the survivors, the overlooked, and the builders trying to turn pain into progress. 🌍🔥
If you’ve ever sat quietly and realized the world was teaching you something… this record is for you.
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#ParkBenchProfits #QIDS0L #VoicesUnseen #GoldMind #StreetPhilosophy #BoomBap #ConsciousRap #HipHop #IndependentArtist #ReflectiveRap #UrbanPoetry #ThoughtMusic #RealMusic #UndergroundHipHop #Motivation #LifeLessons #PainToPower #Survival #Mindset #MusicWithMeaning
https://t.co/sehBnq6QQ7 why doesn't #2k27@Ronnie2K@Beluba just ban the use of cronus zen for 2k. Sue anyone caught using it. I know yall see the vids all over rhe internet. Take two makes billions from us and microtransactions. U will make updates anytimentonmakenaure we cant shorten the grind in front of this game but cant stop zens but cannot open us from finding ways to earn vc faster. Im going to spend this year talking about the fact that these people take ttwon2k and the rest of the gaming industry now make it sound as tho we should consider it a privilege to use there service 70 bucks for a license to play a game and vc thats not real money but they make real money when u buy it. Things ate backwards. They need us we dont need them. And these new money grabbing companies need to learn the hard way. Soon they will learn. Stay tuned!!! Power to the Consumers thebpeople the gamers!!!! Death to microtransactions 2027!!!!! Im working on a new basketball game code once it's done I wonder if xbox or Playstation will allow or block it from there systems to protect these companies. We shall see!!! #IAMWHOIAM
No CHILL GIL BUILD 06-07 WIZARDS move weight to 203 then u put 4 caps on perimeter 5 on steal and 3 on strength. Who yall want me to do next!!!! Like for more. Thx. I dont make metas. tag me in ya midnight u use it. More builds on tik tok #qbdaog2k on tik tok. #qids0l for hip hop everywhere God Day All!!!
Soon so people csn see defense without reaching all daybsaying thats a lock down. Mashing x andnhighbateal doesn't mean u are a lock. They need to look at what nba people consider a lock down. Interior defense matters and people csnt just rim run not even a 99 dunk but if u are a big with lowninterior u are a liability need to go back to guards losing adrenaline from all that over dribbling and ball holding
Please domt change the game defense feels real and actually rewarding. I respect elite players that actually know their dribble moves under the game. Give them that arcade all star mode we had during all star break for the casual. That mode then rec then proving grounds should increase difficulty and competition people wanna be red plates and stay in the rec. Red plates should be forced to proving grounds. As much as they brag about it prove it in the proving grounds. Pro and down in the rec gold and up proving grounds separate sweats from average people and casuals have casual court. People wanna be 99 everything on day 1
@Beluba
@Beluba@Ronnie2K !!!! Thumbs up 2k for changing bigman dunks and giving the 7'3 75 dunk rating get angry in the paint. Ad alleys
Jarrett Allen.Deandre Jordan and Kmart along with Diesal (SHAQ) Rudy and Jay Huff probably got some sneaky animations #HMNHILITEFLM ON xbox Where do I submit my builds for season 2 ???? Either way. This I appreciate please leave the gsme as is ai love that interior matters dunks get missed eve. With my big right now 70 interior I get fostered for now. Please dont make the gsme offense favored like the last 2 to 5 years make these elite scorers prove it. If they want easy mode give them that all star mode from 2k26 all star break. Red bars need to get pushed out of rec and intoPROVING GROUNDS with better rep bonuses and good team play and player matters if u are that good prove it in the proving ground. Proving Grounds is for so called elite with just your player no boosts. I dont see why they would complain about proving they are as good as they say. And casuals should be able to view or watch. Weekly best in proving grounds. FYI im not elite lol. Og casual
@NBA2K@Ronnie2K@Beluba
While we are doing this build sharing. Can we have the option for people to not look at our build if you dont want people to copy your build wouldn't that make your build truly unique. If u spend the hours making your build elite shouldn't you atleast have the option. Can u take a vote on that I mean we all share builds and show videos but whybtey to make u a one of one if anyone can copy it. Inquiring minds im just asking questions.
@Ronnie2K@NBA2K@2K@Beluba
Here’s another idea for 2K:
Reward people for actually finishing builds.
Get a MyPLAYER to 99 → unlock a VC discount on your next build.
Maybe:
1st 99 = 10% off
2nd 99 = 20% off
3rd = 30%
4th = 40%
5th = 50% off your next build.
Or create a Builder Loyalty system where after you’ve paid for/upgraded a certain number of players, you earn free or heavily discounted builds.
Because if somebody has already paid to make 5 builds, WHY NOT reward them for making 5 more?
You want BUILD VARIETY? Make experimentation affordable.
When every new player costs serious money, people are scared to experiment. They copy the same “meta” builds because they can’t afford to make a mistake.
Give your most loyal builders a reason to make 10–15 different players.
More affordable builds = more experimentation = more variety = more people playing different ways.
THAT would feel like a real Rebirth reward.
2K, make the PLAYERS cheaper and the GRIND easier.
If it costs me $100 to max ONE build, I might only make one.
If it costs me $50 to max a build, I’ll probably make TWO—and you still got the same $100 from me.
But now I have 2 players, more variety, more animations to try, and MORE reason to keep playing and eventually make another build.
Make getting to 99 easier. Make REP progression reasonable. Reward us for reaching 99 with discounts toward the next player.
Stop trying to make every individual build as expensive and time-consuming as possible.
Cheaper builds could actually make people spend MORE because we’d MAKE MORE BUILDS.
More builds = more variety.
More variety = less copy-and-paste meta.
More variety = people playing the game longer.
You don’t have to trap us in the grind to keep us playing.
Make the fun addictive—not the grind mandatory.
#HMNHILITEFLM to be honest last five years 50 thousand atleast on my players over 100 builds all to 99. Please before dont speak to me on what u cant afford I work for mine 50 or 100 aint that bad. But I love the game. Born in 81 I've played justbabout every gaming system and bball. 2k on dreamcast not just these 2010s. I remember the when Signature shots first came in Ben Gordsn was on the Bulls. Come on 2k u make billions u been eating long enough now stop being greedy!!!! #DMX R.I.H.
🎬Ridley Scott’s Prometheus (2012) contains a creation story that feels increasingly relevant in the age of advanced AI.
In the film, an ancient species (the Engineers) creates humanity, then later decides the experiment has gone wrong. When a human expedition — led by a billionaire seeking immortality and accompanied by a highly capable android — confronts one of the creators, the reaction is immediate and violent. The deleted scene material adds another layer: the creators had previously tried to guide their creation, only to watch it reject that guidance through violence and hubris.
The parallel is hard to ignore. Today we are the ones building systems that may eventually surpass us in capability. Corporate and research efforts are racing toward artificial general intelligence while debates about control, alignment, and unintended consequences grow louder. Like Peter Weyland demanding answers from his maker, some voices treat AI development as a path to god-like power rather than a responsibility that requires restraint.
Prometheus does not predict specific technologies. What it does offer is a cautionary structure: creators who lose humility toward their own creations risk triggering consequences they cannot contain. Whether that framework proves prophetic or simply dramatic remains an open question — one worth examining as the systems we build grow more autonomous.
❓Do you see Prometheus as a useful warning about AI, or is the comparison overstated?
The squares are the ones who keep going back to jail lmao nothing cool about being around Mon all day and being told when to shower sleep and wake up .
“We was originally white people.”
KRS-One discusses what the first humans could’ve looked like and says every race has an indigenous ancestor as he breaks down the "Aquatic Ape Theory" and explores the possibility that humanity came out of the ocean.
(🎥 Lemme Ask You This Podcast/Youtube)
1/9 @Beluba@NBA2K I have an idea for 2K defense: don't remove the contextual controls casual players already use—ADD an optional skill-based control layer. Let ratings/badges matter, but give users more control over what defensive action they're actually attempting. 🏀🎮
2/9 STEALS: Keep normal X/Square as the assisted/contextual steal. But optionally let Left Stick + X/Square become a directional steal. Aim toward where the ball actually is instead of pressing steal and hoping the game chooses the right hand/animation.
3/9 Quick tap X/Square = controlled poke/deflection attempt. Lower commitment, lower stamina cost, quicker recovery.
Hold or aggressive input = attempt to actually secure/rip the ball. Bigger reward, but bigger foul risk, stamina cost and recovery penalty.
4/9 Add RT/R2 to make it an AGGRESSIVE steal.
RT/R2 + direction + X/Square = lunge, rip, jump passing lane, snatch, etc.
But the steal button should NEVER manufacture speed or athleticism you didn't already have. You should have to get yourself into the play first.
5/9 Animation eligibility should use the whole build.
99 Steal shouldn't magically give you 95 Speed, 90 Vertical or elite Wingspan.
Steal = hands/timing.
Speed = closing distance.
Agility = redirecting.
Vertical = high interceptions.
Strength = strips through contact.
6/9 This would also make deflections matter. Sometimes great defense shouldn't automatically equal possession.
A controlled poke might create a loose ball, tip a pass out of bounds or trigger a scramble. Then hustle/Workhorse-type abilities determine who actually gets it.
7/9 The same philosophy could work with CUTOFFS. Give us controller options.
Want Right Stick Cutoffs? Use them.
Want Left Stick + Turbo directional cutoffs? Let us choose that.
Want Right Stick steals instead? Let players assign the defensive stick function in Controller Settings.
8/9 And let directional controls use the same type of ABSOLUTE vs CAMERA RELATIVE option 2K already understands.
The point isn't giving one control scheme an advantage. The game should translate multiple control schemes into the SAME underlying defensive mechanics and timing windows.
9/9 Bigger philosophy: ASSISTED controls for accessibility + MANUAL controls for skill ceiling.
Ratings should improve what your player is capable of. User input should determine what you're trying to do. Positioning + timing + physicals should determine whether you pull it off.
Give us OPTIONS. 🏀
@Realrclark25 keep your head up, brother. You are still a king, still one of the best football voices we have, and ESPN never owned your value. We still want to hear you talk sports, culture, truth, and life. The platform changed. The purpose did not.