2- #QGDWillTry Steam Games for June 2026 ✨
Share your Steam game link in the replies. I will check it out at the end of the month 💫
#GameDev#تطوير_الألعاب
Since the X algorithm is not helping much, many indie games on Steam go unnoticed when they release. Because of that, I decided to support indie developers and game studios in a small way ✨
Starting this May, each month I will buy one indie game and leave an honest review on Steam. It may not be much, but I hope it helps and gives useful feedback 🔥
I will post a thread each month using #QGDWillTry Indie developers can share their Steam game page by replying to it. I will also retweet it to my followers 💫
I hope this inspires others to do the same. Nothing is better than buying a game and sharing honest feedback with indie developers ✨
Rules:
- Only paid games on Steam 👏
- I will choose one game at the end of each month and review it honestly 📝
- If your game is not selected, you can share it again next month 💫
- This is not a competition, If I pick your game, you will know when you see my review ✨
- This is a small effort to support indie developers, both Arab and Global 🫶
- Even if I already bought and reviewed your game, you can still share it to reach my followers 💕
That's strange… The amount of chickens we counted doesn't line up with the number of eggs we had 🤔
#GodotEngine 4.7 beta 5 has arrived, setting the stage for a Release Candidate in the near future (but for real this time)
https://t.co/jglpqosRDP
Thanks to the work of Leroy Sikkes @NVIDIA, the Path-Tracer for @godotengine is coming along nicely. I recently ported the Attic scene, and the quality achievable with an open-source engine is awesome. I can’t wait to see the continued development.
https://t.co/ePfWp8ty8O
Two Argentinian friends killed the entire game engine industry.
It's called Godot. You build full 2D and 3D games for free, ship them anywhere, and keep 100% of every dollar you ever make.
Here's how it works.
Godot is the engine. Clean editor. Runs on Windows, macOS, and Linux. You install it once and it does everything Unity and Unreal do without a single fee attached.
The whole thing is built on a node and scene system. Every part of your game is a node. You stack them, nest them, reuse them. One mental model for the entire engine instead of fighting twelve different systems.
→ No license fee
→ No royalty on your revenue
→ No per-install charge
→ Exports to desktop, mobile, web, and consoles
→ GDScript, C#, and C++ all supported
Unity cannot claw back a cut of your game. There is no contract. No revenue threshold. No surprise invoice when you blow up.
The entire game engine industry is built on one assumption. That you will hand over a slice of everything you earn rather than use the free thing that already does the job.
That assumption died in Buenos Aires.
111k stars. MIT License. 100% Opensource.
https://t.co/H14pJrH3VT
https://t.co/MBp3L0XNcB
مين قال صناعة لعبة 2D اسهل من 3D ?
صارلي كم ساعة وللآن ابحث في موضوع ال Topdown tileset
و هو عبارة عن مجموعة من الصور والرسومات (2D) غالبا
يتم استخدامها كقطع تركيب (كأنها LEGO) لبناء وتصميم بيئات في الالعاب
يكون منظور الكاميرا فيها من الأعلى إلى الأسفل..
#تطوير_الالعاب
واخيرا الاعلان عن زنقة الالعاب ١٤
من الخميس 2 يوليو (تموز شهر ٧) — الى الاحد 5 يوليو (تموز شهر ٧) ٢٠٢٦
خطوات التسجيل في الموقع:
https://t.co/iaF3Tp7DUW
وايضا باب اقتراح موضوع الزنقة مفتوح… يمكنك الاقتراح في الموقع بعد التسجيل
#تطوير_الالعاب#صناعة_الالعاب
Watch how Media City Qatar helped enable Coregame Studios turn a shared vision into what is now a growing success, shaping high-quality games from Media City Qatar. Learn more in the latest episode of #InsideNext.
🎥 Full episode is available on our YouTube channel https://t.co/G4R3urNCVY
شاهدوا كيف ساهمت المدينة الإعلامية قطر في تمكين كورجيم ستوديوز من تحويل حلمٍ طموح إلى نجاحٍ ملهم، ورسم ملامح جيلٍ جديد من الألعاب الإلكترونية عالية الجودة. اكتشفوا المزيد في أحدث حلقات من خلف الكواليس.
الحلقة متاحة عبر قناتنا على يوتيوب 🎥 https://t.co/G4R3urNCVY
#وجهة_الابتكار #WhereNextIsMade
واخيرا الاعلان عن زنقة الالعاب ١٤
من الخميس 2 يوليو (تموز شهر ٧) — الى الاحد 5 يوليو (تموز شهر ٧) ٢٠٢٦
خطوات التسجيل في الموقع:
https://t.co/wTvxiyJwrD
وايضا باب اقتراح موضوع الزنقة مفتوح… يمكنك الاقتراح في الموقع بعد التسجيل
#تطوير_الالعاب
NEW GOOD GAME DESIGN - I sat down with @YachtClubGames to chat about all things Mina the Hollower, from inspirations to nitty gritty details. Let's talk about why it's game design is so specifically open and clever.
Enjoy and help share with a RT :)
https://t.co/qje92XVZnz
⭕️ اهل الشرقية يا حظكم !!
يوم الجمعه انتم على موعد مع جلسه اثرائية مع @LaylaAbdurhman
محور النقاش هالجلسة عن كيفية نقل مفهوم لعبتك من 2D الى 3D
وبعدها راح يكون في مساحه لعرض الالعاب و النقاش المفتوح
بإذن الله بحاول اكون متواجدة عشان اغطي لكم الجلسه بس الي متواجد بالشرقية و مهتم بقطاع الالعاب لا يفوته ابداااا ليلى بحر تبارك الرحمن بقطاع الالعاب و فاهمه كثير الصناعه بحكم خبرتها وتعاملها مع مطورين من اليابان ..
#تطوير_العاب
#مساحة_مطور
اي شخص يكون مختلف عن المجموعه فهاذي هداية ورحمه من رب العالمين، ممكن عشان يكون مصلح او عشان يشفع لهم باذن الله يوم القيامه. الانبياء كذلك كانوا مختلفين عن محيطهم وافضل مثال ابراهيم عليه السلام.
There are still people I follow, interact with, and genuinely enjoy their content, especially in gaming and game development.
However, their posts barely appear on my timeline anymore, and it also feels like my own original posts have become hidden as well.
I’m not even overly active on X.
H & S Remastered WIP 🔥
- We are testing new mechanics to make the game more friendly for speedrunners by adding secrets and shortcuts 🌪️
- New blocks art and other visuals are constantly being added as development progresses, with more to come ✨
- The jump response feels better and more balanced now 💫
The project has also been updated to the latest GameMaker LTS 2026.0!
Good night 😴
#تطوير_الألعاب #ゲーム開発