https://t.co/symwvlwjST YEEEEEEEEEAAAAHHH FIRST GAME ON STEAM. Thank these people for their hard work @rockaroni@salkinds @BriannaCherise @Knight_Borger
Released a game on steam! I worked on this game with @not_mantisgirl Grady Mayo @WouldHappiness Reese Mireau and a lot more people. Check it out and please leave a review! https://t.co/CbAb8PZ3iK
Hey ya'll! About to put a game up on Steam! It has been a side project that I have been working on for a while now, almost 2 years. It will be free coming out March 28. Hope ya'll enjoy! https://t.co/CbAb8PZ3iK
I'm going to be banned by one of these.
A huge trend in gaminng is to enable kernel-level-anticheats, which allow games to read your system and look for cheating programs on your system. The catch is they don't necessarily have to be active or even for that game. They can just be on your system and get you banned.
On my computer I have several versions of CheatEngine. Why? In games like GTA the mouse sensitivity is not fast enough to allow me to play with my disability. So, I use that program to increase the mouse sensitivity. It affects no one else but it allows me to play a game I would be otherwise locked out of.
In another instance, I use Dragon NaturallySpeaking. Every time I play Escape from Tarkov the anticheat blocks its hooks and warns me I'm using an illegal program. The only thing Dragon NaturallySpeaking does is allow me to type just like it's doing now to allow me to type this post to you.
This isn't a lazy dev problem, it's a lack of hiring security. Using heuristics security professionals can observe metadata to look at your overall statistics and progress as a player. If you are really bad and using one of these programs you are suddenly very good, it's easy to see you are cheating. If a security expert was to look at my gameplay they would see I'm using a cheat program and I am still absolute garbage at aiming and my stats are horrible. But thanks to that program I am able to play the game at all, which means I can have fun being not-gud.
I don't have the magic bullet solution to this problem. Developpers have to be able to protect games from cheaters. But we have to be careful not to get innocent people caught up. All I can say is we must find ways of differentiating people who are cheating to win and disabled people who are using programs that could be used for cheating as a way to access the game and play the game badly.
https://t.co/5MY8vFx8TP
@MaxHoberman Makes each party distinct and the type tells players what they should be expecting in-game. Like Party's may want social experience while squads want competitive experience.
@MaxHoberman I think there should be some player choice. How I would design it is to allow the player to pick 2 words. First word being [Noun-ish], (ex red, duck, bear), second word [Type] (ex squad, party, group, vc). Such as Delta Squad, Duck Party.
Cocoon is my favourite indie game of the year, I spent almost a week breaking down its flow design and now I find that I like Cocoon even more, it's got more depth to it than I thought! #cocoongame
@CarlsenGames Out of curiosity, why the change from 2D to 3D? Fantastic game btw. One of my top favorite games and always been a huge fan of your work.