Two managers have offices next to each other with doors open. They are on speakerphone talking to each other. All you hear is the echo or whatever. Just go to an office and talk because your being noisey as shit. This is the bs stuff that goes on at work 🙄
45 songs confirmed, and that’s not even half of the Stage Tour setlist… 🔥
These tracks join the 25 previously revealed through our Stage Tour Setlist Reveal series.
👉 Pre-order Stage Tour game and hardware bundles now at https://t.co/69r5qElgBJ.
Stay tuned for more!
Build your band, hit the stage, and go on tour! 🤘
• 90+ officially licensed songs
• 180+ authentic in-game @gibsonguitar guitars
• 50+ bandmates
• Official hardware
• New ways to play and more!
👉️ Pre-order game & hardware now at https://t.co/eYSYM2WQrL.
Activision paid $99.9 million for Guitar Hero's publisher in 2006, made over $2 billion off the franchise, then killed the entire genre in four years. Today that publisher's name came back from the dead to sell plastic guitars again.
RedOctane was two brothers, Kai and Charles Huang, who started out selling dance pads. They published the first Guitar Hero in 2005 and it hit $1 billion in North American sales in 26 months, faster than any franchise before it.
So Activision did what Activision does. Annualize.
In 2009 alone they shipped Guitar Hero 5, Band Hero, DJ Hero, and Guitar Hero editions for Metallica, Van Halen, and Smash Hits. Six music games in twelve months.
That playbook works for Call of Duty because a sequel only asks for $60. A Guitar Hero sequel asked you to justify the $100 plastic guitar already in your closet, and every new SKU competed with the last one on the same shelf. Genre revenue went from $1.7 billion in 2008 to about $300 million in 2010. Activision shut down RedOctane, then the whole Guitar Hero business unit.
They strip-mined ten years of demand into three.
Now the Huang brothers are back as advisors at a revived RedOctane, the studio head is a Guitar Hero veteran, and Stage Tour launches December 10 with 90 licensed songs and 180 real Gibson guitars. Fifteen years of untouched demand, and the people who invented the genre finally get a second run at it.
Your physical game library is more than a collection of discs. It holds years of memories and stories worth preserving. Starting next week, XBOX Insiders can unlock a digital entitlement for supported physical games. We’ll start with thousands of titles and add more as we can.
This is why I am telling you all to prepare. They will do whatever they have to in order to cause fear and chaos to stay in control. They have all they need so they don't care.
So y’all don’t be seeing the conversations about the power grid going out soon, us running out of clean water, the fruits losing their seeds so we can’t regrow them, the robots advancing fast asf, meat being made in factories and getting shipped from Argentina (beef) with a known chemical on it etc…. Like when are we gone talk about all of that instead of everything that don’t matter?
The medallion is humming… It’s the beginning of a game-changing partnership! 🔥
We’re happy to announce that we’ve partnered with @Blizzard_Ent to bring the world of The Witcher to @battlenet. Starting today, you can pre-purchase The Witcher 3: Wild Hunt — Remastered, which launches on September 29, and wishlist Songs of the Past, coming in 2027, on https://t.co/hF6mB4TPQh.
💬 “Both CD PROJEKT RED and Blizzard Entertainment create worlds that allow players to immerse themselves in captivating adventures for hundreds of hours. Both studios have always had the ambition to raise the bar — for themselves and, in doing so, for the video game industry. Their worlds and characters have inspired not only other game developers, but also musicians, filmmakers, cosplayers, and, of course, countless players.” — Radek Grabowski, our Global PR Director
And that’s just the beginning of our partnership with Blizzard…
🔗 Hear more from Radek and from our Expert Community & Social Media Manager Amelia Korzycka about the journey that brought CD PROJEKT RED and Blizzard together — and where it might take us next: https://t.co/aEQC3pGntr
See you on the Path! 🐺
I'm sorry we never got a chance to meet, but getting this note from Dolly really had a an impact on me. She definitely didn't have to take the time to do it. Even for a kid who mostly listened to rap music, she was an icon. A superstar in every sense. Rest easy Dolly. And thank you for the kind words.