Principal Game Designer II on WoW Forever / Classic, at Blizzard. Formerly Artifacts, Class Halls, Argus, Stormsong, Talador, & more. Tweets ≠ Employer
I remember the moment they announced vanilla WoW. From that day onward, all I've ever wanted to do was to help make that game.
I worked on mainline for a decade - and I made some awesome stuff! Artifacts, Class Halls, and leading Argus are particular highlights. Talador and Stormsong were nice zones. The Ashbringer...the hidden Ashbringer appearance.
But my dream wasn't quite any of that. My dream was to touch the original Azeroth that has defined my journey, and led to so many memories.
#WoW Forever is that dream that a little boy carried in the 2000s. It's the world that changed ours, and mine. It's an honor unlike any other to help shepherd a vision of that world that never ends. I'm deeply grateful to the team for bringing me in, and our community for allowing it to happen in the first place.
I strive every day to do you all proud.
@BlightWhore We out there right next to you, sitting at camps, buffing people on roads as they run by, and over pulling in caves and dying
Not that I ever die obviously, I would never do such a thing
@SnowfiMG Varies a lot because of everything else that goes into it - creatures and such. Would love to do a more official talk about it at some point!