🚨 Destiny 2’s final update has now crossed the Steam peak concurrent player counts of both The Edge of Fate and Renegades expansions, and is still climbing.
- Edge of Fate: 98,211
- Renegades: 71,278
"The speaker spoke for the traveler. I had the honor of speaking for you. Now its your turn to speak for your community and for this world you have called your home for over a decade."
Thank you, Peter Jessop, for being our voice for so many years.
#WeWantDestiny3#Destiny2
Presenting another look at the latest instalment in the Kingdom Hearts series.
Kingdom Hearts IV will launch simultaneously on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, Xbox on PC, Epic Games Store and Steam!
Stay tuned for more updates.
Destiny 2 was not a failure.
Destiny is—was—by all measures, one of the most resounding successes in its field, and its end is a consequence of its management, not the game itself, nor the team and community that propped it up time and time again, or the vision that fueled it.
Destiny was a pioneer of the live-service formula. It was one of the earliest games of the 2010s to try to deliver constant goods, whether they took the form of missions, new loot rewards, or skins, to a console audience.
https://t.co/Y6jQnqIJKu