RPCS3 is a multi-platform open-source PlayStation 3 emulator
Download the latest build here:
https://t.co/brpHmz4QFU
Check the game compatibility list:
https://t.co/DuhP3tbwQc
Donate to support our developers:
https://t.co/Qbtk8PAkDE
Join our Discord:
https://t.co/479ps52t1K
๐ต All instrument-based PS3 games can now be played on RPCS3!
BandFuse: Rock Legends is now compatible!
This was the last instrument-based game that didn't work in the emulator.
Thanks to a finding from Florin9doi in how SPU MFC_LSA_offs works, confirmed by elad335.
๐ PS3 emulation on arm64 is WAY FASTER!
6 months of insane PS3 CELL to arm64 optimisation work explained by Whatcookie, including benchmarks!
PREMIERE TODAY!!!
15h PDT / 18h EST / 22h UTC / 0h CEST / 7h JST
https://t.co/xyOHXtNS6n
@cameron44251 Can you submit a compatibility report so the status of that game is brought down to Ingame?
The microphone part of the game has been confirmed to work fine, but the Playable status requires both instruments to work.
@GnuChanOS We don't have telemetry, but we have an update API and we can derive this basic OS data from it when the emulator asks for an updated build.
What OS are people using to emulate PS3 games?
Windows 90%
Linux 6%
macOS 4%
While RPCS3 performs much faster on Linux, most of our userbase is still running Windows.
@CelesteOfAstora Incorrect, our team has several people that have been gaming on Linux for many years, both new and old games, native and emulated.
Valve's sponsorships to many FOSS gaming ecosystem projects and the SteamOS initiative are a big part of why gaming on Linux just works now.
@LipuxK5028 That's not a good UX suggestion, it looks much better the way it is currently. Furthermore, we do not have multiple builds for each OS/Arch pair to warrant any packaging distinction.
@ProForeskinner Test and find out the exact numbers! We are not a PC lab with troves of hardware parts to be able to benchmark any specific piece of hardware at any given time.
@fras_alansary@Whatcookie If you want to have a say on what FOSS contributors work on with their free time, you need to be one to begin with! When you are, you can work on whatever you want as the rest of us do.
"Today, we're able to emulate the PlayStation 3 60% faster while drawing 25% less power.
So, how did we do it?"
Find out on @Whatcookie's latest video on optimising RPCS3 for arm64:
https://t.co/xyOHXtNS6n
@sassuki6@vitasubsistence Not needed. There are plenty of ways to optimise for other systems based on pure data, such as https://t.co/w52xZsUReo to name an example, as well as ways to reduce the performance of your own hardware to test more limited scenarios.
@xcatrachox@Planatarium You seem a bit confused, RPCS3 for Linux has existed for over a decade and has since been the de facto way to play PS3 games at its best!
@GhostofW612 53% is a minimal performance difference? Anyone can test demanding games with their hardware and find out the exact percentage, but it's always far from being a minimal performance difference.
https://t.co/rKIoDhoR77
@vitasubsistence For example, on a high end system with 9800X3D @ 5.6GHz, RTX 5090, 32GB DDR5 (8200MT/s C32), running GoW: Ascension (Chapter 24) at 1800p
Linux is 53% faster on this scenario