A new map every day at midnight, your time.
Every day you finish earns a medal. Your rank is the average of them all.
Miss a day and your streak survives, once a week.
A new parkour speedrun map every day, free in your browser.
GHOSTLINE Daily is live. One New York street a day: 3 laps, one clock. Run the walls, ride the ropes, never stop.
Day 1: Times Square. GHOST, the top medal, is 0:42.07. Nobody has hit it yet.
https://t.co/EFaPzE9Oqf
How to go fast: stay off the ground.
The ground slows you down. Walls, ropes, rails and slides keep your speed, and chaining them builds it.
The only limit is you.
Five medals, one for every kind of run:
BRONZE · SILVER · GOLD · DIAMOND · GHOST
On Day 1, GOLD is 0:55.24 and GHOST is 0:42.07.
Where do you land?
https://t.co/EFaPzE9Oqf
@MrAlpha458 Not just you. When the sights point one way and the shots land another, players blame their own aim and quit, so line hipfire up with the barrel and keep the skill in recoil control.
@2coreRoblox B for us, since half an hour of play means the core already works and day-1 return usually follows. In a time-trial game the real test is whether they come back tomorrow to beat yesterday's run.
@toxicdykee A high skill ceiling is the best replay hook there is, since people come back because they're still getting better. Which move takes new players longest to learn?
@SatoruWasTakenn Not little at all, we're chasing the same 1,000 from a lot further back. What's moving it most for you so far, new visitors or people coming back?
@ooStarwarsbccoo A whole cowboy tells you the genre before you read the title, while a hand holding a gun could be any game. Did the full-body version keep winning past the first week, or fade?
@blckcranestudio Drifting plus items on snow is a fun mix for launch day. Do the items let someone in last catch up, or does a clean drift line always win?
@Pirat_Nation Budget buys polish, but what players remember is a loop that feels good in the first minute, and that part costs ideas, not millions. Expedition 33 is the proof.
@NiteGamesLab Same rule works for the first second of a short: open on the jump and people stay, open on a title card and they're already gone. Did the dive version win on every device or mostly mobile?
@dan4d_ Ours went flat too, even through updates. One thing worth checking: does the game page look any different after an update? If the icon, thumbnails and title stay the same, people who drifted off have no reason to click back in. Did yours drop slowly or all at once?
@guldvarg Village lights at dusk is a great first update, because it gives every tile a second mood without new art. Will the monsters only come out at night, so the cycle changes how you plan your turns too?