I've been experimenting with different ideas/styles on what to do next. How do you see this WIP? The game would be highly narrative, click-and-point, with some puzzle solving, item collecting, combining, etc. Some cool cinematics, too. Yay or nay?
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Across the Spiderverse was the hardest project I ever worked on. I never was this challenged before. I truly admire the resilience of the team, pushing it through. It was so hard had to quit midway. Going to see it at the theater with my mom. The little boy in me still feel proud