@thomasmahler I remember Team Cherry talking about this when they made Silksong. Their experience meant they could do more. Doing more meant it was more complex. A self fulfilling cycle
@sasshion It’s an incredibly bad look for the company and the culture that these were allowed to go not only into production but be announced. Insane that no one on the leadership team put a stop to this. No wonder the stock dropped afterwards
@sasshion Just saw a video talking about how we’ve shifted from late nights, clubs and alcohol to early mornings, workout classes and protein. Still seeking social environments to display value just doing it in a new way.
@sasshion@andjelicaaa@bmorrissey@troyyoung Really interesting. I’m curious if Chinese brands will be able to develop the same fan following that Japanese brands have in Western markets.
@thomasmahler When you look at premium games that were well received so well (Silksong, Arc Raiders, Hades II) comments mentioned the price to value ratio, especially compared to $60/$70 AAA titles. Another thing to take into account is also the state of the economy (less disposable income)
@thomasmahler I think of the biggest thing we’ve found in our research (I work for a gaming marketing agency) is that gamers are looking for value. With many options on the market, particularly F2P games like Fortnite/Roblox, pauing $X needs to be worth it.
@sasshion It’s such a classic style thats flattering for different body types while also being easy to achieve no matter your budget. Just classic style
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