It's so over Seedance 2.0
just animated a whole new manga panel of Dragon Ball which has not yet been animated by any humans, and the result is clearly INSANE
@cole_workflows This guy literally STOLE my Animation and is promoting it as his own
I made this with Claude Opus 5.5 in Kurzgesagt's animation style, using my own System.
Here's the original video on my YouTube as proof π
https://t.co/ANnooFS8PC
This guy literally STOLE my Animation and is promoting it as his own
I made this with Claude Opus 5.5 in Kurzgesagt's animation style, using my own System.
Here's the original video on my YouTube as proof π
https://t.co/ANnooFS8PC
Fable 5.5 made me a delightful animation in blender.
This model is quite something, no this is not promo video from OpenAI.
All the music, models, animation, and rigging was done using Fable 5.5.
Claude Opus 5.5 is INSANE at creating Hyper-Premium 2D Animations.
It just made this entire video on how the dinosaurs went extinct in about 45 MINUTES. The video looks like a $10,000 Animation.
Here is how to create these types of videos yourself π
Claude Sonnet 5.5 Just Built This 3D Magic Broomstick Flying Game in Just 45 Minutes.
The Quality Is INSANE. Honestly, It's Better Than Opus 5.5 While Being 30% Faster and 30% Cheaper.
I Don't Need to Say It, but You Can Clearly See That This Model Also Completely MOGS GPT-6 Sol.
Yesterday, my boys and I vibe coded a game together. They tell me what they want in their game and I prompt it into Opus 5.5 to build it.
And of course they picked "Zelda Breath of the Wild" inspired game, where they can explore an open world, do dungeon puzzles, fight mini bosses and a final boss. The twist is that the hero holds a giant paintbrush as a weapon, each color had a different attack and effect (red = fire, blue = ice, yellow = bounce, green = vines). And oh they also wanted to fly on the paintbrush.
We spent our whole saturday playing and iterating on the game. It was great fun.
I told them, the future is all about Imagination, whatever they can imagine, it will be manifested in a digital experience.
At the end of the day, the game had:
- 2 biomes (1 island and a bunch of floating islands)
- Paintbrush-based combat (4 colors representing different effects and mechanics)
- 3 dungeons with puzzles
- An undeground cave
- Unlockable flying paintbrush when you activate 4 crystals around the island
- 30+ enemies and elites
- 1 giant boss
As you can see in the gameplaye video below, its not the most polished video game but it's so satisfying to see my boys getting bewildered when whatever they asked for, the game is built before their eyes.
Of all the games I have vibe coded so far, this was the most satisfying because my boys were actively co-creating it and playing it.
This is definitely not the last game we're making together, they have already started brainstorming their next game, hint: "Peak with grappling hooks and TNTs."
You can play the game here, works only on desktop:
https://t.co/iHpBY4zvmJ
Google just ruined OpenAI's dev day lmao
The Gemini 4 Pro leaks are absolutely dominating both Anthropic and OpenAI
That means Fable 5.5 and GPT 6.1 have to price match Gemini 4 Pro now. IPO DELAYED π€£π€£
Claude sonnet Leaks: Beats GPT-6 Sol
> Sonnet 5.5 is set to launch tomorrow at 2 PM New York time
> It's now Final stages before release
> Early testing puts it ahead of GPT-6 Sol
> Expected to sit much closer to Opus 5.5 in capability
> Could be significantly cheaper than Opus 5.5
> A dedicated "claude-sonnet-5-5" model identifier has already been spotted
And here is a leaked output from the Sonnet 5.5 model.
(Minecraft clone)
Third iteration with Opus 5.5 medium.
I am in awe. It turned blender, image-gen, and three.js into this beauty, which runs on your browser.
An understatement to say that Anthropic cooked. You are looking at the future of game dev.