After more than 36 years at the helm of Raven Software, Brian Raffel has decided to step into a well-earned retirement.
In 1990, inspired by a shared love of storytelling, Brian and his brother Steve set out to build something of their own. What began as a small creative pursuit known as Black Crypt grew into something far, far greater. Over the years, his leadership guided our studio through a wild and shifting industry, shaping it into what it is today.
From dark, otherworldly realms to places that reached far across galaxies, Brian has crafted stories that have left a lasting mark on players around the world. His work spans titles like Hexen, Star Wars Jedi Knight: Jedi Academy, X-Men Legends, Wolfenstein, and many more, each contributing to a legacy of iconic experiences. Those first decades of achievements earned Raven a place among the greats and the trust to shape and evolve Call of Duty over the years.
Beyond great games, Brian’s legacy is also reflected in how he has invested in the people and places around him. His commitment to building games out of Madison, Wisconsin, has grown his home city into a strong hub for game developers and studios. Under his wing, Raven’s doors have remained open to the next generation of developers, offering a firsthand glimpse into what is possible. As a proud alumnus, his connection to the University of Wisconsin has benefited students pursuing careers in art, design, and technology. Through it all, Brian has remained loyal, humble, and true to himself.
Brian, thank you for the stories, for the path you carved, and for the lives you've changed along the way. The impact you have had is timeless, and we wish you all the best in this next chapter.
Our Legacy Games: https://t.co/NmhciZ2gqL
📝 Call of Duty #BlackOps7 | Call of Duty: #Warzone
Patch Notes are now available for tomorrow's Season 06 update.
Black Ops 7:
https://t.co/uwltKudYoh
Warzone:
https://t.co/OIKJnPQPoA
Something evil has taken hold of Call of Duty: Warzone 👻
🌑 Explore Haunted Hollow, from twisted new locations to the mysterious Ghost Train
🗺️ Discover hidden routes, new traversal, and sinister changes throughout the map
🧟 Survive the 64-player Giant Infected LTM
🔥 Earn new Weapon Camos through Win Streak Challenges
🏆 Resurgence Ranked Play returns with new seasonal rewards
Rip into the nightmare 😈
Haunted Hollow, new Multiplayer maps and modes, new Zombies content, new Weapons, the DOOM Event Pass, and more are coming throughout Season 06.
See everything arriving Sept. 17 and beyond 🧵 https://t.co/twEeFpBbPo
Two weekends. A lot of matches. A LOT of clips. And even more conversation.
You told us what you loved. You told us what you didn’t. You pushed the game, we'll make it better. That’s what Beta is for.
There’s a lot of work ahead, but having all of you experience #MW4 with us for the first time was something special. Thank you for playing.
Beta officially wraps at 10pm PT tonight, get those final matches in. Read our final Beta update here ⬇️
https://t.co/9iccPHcmWK
🛠️ Call of Duty: #MW4 Resurgence Open Beta
We have deployed an update that reduces the button hold time before initiating the Armor Plating animation by 30%, matching its behavior in the live game.
We've deployed an update to the Call of Duty: #MW4 Resurgence Open Beta!
• Increased Weapon Sprint and ADS movement speeds
• Faster handling across several Weapon classes
• Increased Player and Weapon XP
• Updated Default Loadouts
• & More!
Thank you to everyone who jumped into the Resurgence Open Beta!
We've been closely reviewing your feedback, and later today we'll be rolling out an update with adjustments to Movement speeds, Weapon handling, Default Loadout changes, UI improvements, and more.
This is only the start...
A big part of having Warzone in a Beta for the first time was to hear directly from the community. Throughout the Beta, we'll continue monitoring feedback, making updates, and fine-tuning the experience on the road to MW4 Warzone's launch. Keep sharing your thoughts.
📝 Call of Duty: #MW4 Resurgence Open Beta
With Zodiac dropping tomorrow, we've updated the Open Beta blog to provide details on what you can expect from this weekend.
Multiplayer Patch Notes will be available tomorrow morning.
https://t.co/ZrW0inEL6x
Resurgence enters the MW4 Beta this Friday.
The new Zodiac map will be playable in this weekend’s Open Beta, and we want you there to help put it through its paces. Preload tomorrow and squad up.