If you've ever played KSP you'll know the funnest part is lift-off & landing π
My game is all about the landing mechanic, with a little bit of extra fuel for hop tests.
This is an early demo of what I envision, but theres a lot more to come. #Starship#GodotEngine
Thinking about putting a pause to gamedev.
I've been building my game for nearly 4 years (part time) and while I've enjoyed it, it really isn't applicable to any other area of life.
I'm thinking about doing what I know best, which is web design and development. Here's to 2025 π»
Space gets boring at times. Its good to have multiple interests. In my case I like college football, 3D design, and just plain old hanging out with friends and family.
The most important computer I had was a Dell with a Pentium processor. I learned just about everything on that thing, and it still sits in my Dad's garage to this day
@DrChrisCombs No, they'll scrap it for its inefficiency. Only other option would be to centralize most of its manufacturing in a single place but that might be too costly.
Nice! Yeah I couldn't tell if the player had the ability to shift the rocket horizontally but after a second glance it looks like they do! Yeah I've been making mine for like 3 years, just been too busy to keep it up π Its my first game so its been a learning experience more than anything
Happy thanksgiving everyone!
I don't do this enough, but being thankful is an extremely important virtue to build in life.
What I'm most grateful for is my wife Stephanie.
She's caring and loving to our 4 boys, and she's always believed in me and pushed me to be better.