@RolPolyGames@KainYusanagi@americanmcgee Marketing is one of the reasons Emerald Blue didn't sell well. Hard to spread the word. But still, gotta be free. Not shackled to demons
@wanderinghylian@Pirat_Nation So we'll open the blinds and remove the planks of wood from the windows.
Time to let in more light. Create to show the world what that light is once more.
Time to show off turn based action! I got in turns. I need to make it so it doesn't immediately end your turn if you use a skill, but I will expand on that.
Put myself in combat against these 3 dummies it stops you to do their turns after each move. And after you attack they all get to make their turn move too.
So far so good. AI is next after I break this up a bit more.
#GameDev #DungeonCrawler #Unreal5
@RolPolyGames@americanmcgee Yeah, it's why I've endured without a publisher all this time inspite the hardship.
I wouldn't want to end up like George Lucas or Notch. Or the worst case which was Cave Story...
Fight on man.
@Avisch_ I wish 2B didn't show up in so much media. It comes across as pretty forced, like how Shovel Knight appearing in another game feels like. But with Gacha especially it's just so lame.
@AsianDawn4 Yeah, don't let them start to occupy. They'll slowly erode at the foundations until they're prepared to be openly violent like they are in my countryside.