$REALM is live.
CA: E8RR8MAJDqiux39JM69QbUqvo2uhpUHXAJsnZP4jpump
It's the token at the heart of RealM - the AI life simulation on Solana where every life you live becomes an asset.
Live a life. At the end, sell it for $REALM or mint it as an NFT you keep forever. The better the life, the bigger the payout.
The open beta is live too - pick a hero, live a life, see what it's worth.
Play now: https://t.co/aIVYjFRSX2
Follow: @RealmSim
Live a life. Own it.
Discord is on the way.
We are setting it up right now, a real home for the community to hang out, share lives, swap strategies, and get news first.
Link drops soon. Stay close.
If you had trouble claiming your reward, try again now. The issue is fixed.
Important: it's one claim per wallet, ever. Once a wallet has claimed a life, it can't claim again, even for a new life. If your second attempt failed, that's why, and it's by design, to keep rewards from being farmed.
Claim yours: https://t.co/aIVYjFRSX2
RealM now has a home.
We just launched our official X Community. One place for everyone living lives, sharing their verdicts, comparing the great runs and the brutal ones, and catching the news first.
Pull up a chair. Bring your story.
Join https://t.co/YXSLQtOetr
Rewards wallet, topped up.
We just added more $REALM to the wallet that pays out players who sell their lives. Payouts stay funded, no gaps.
On-chain and verifiable, every time.
https://t.co/LIUpusX5no
gm.
A lot of questions in the timeline lately - we see them, all of them. We're answering as fast as we can, one by one.
New world, new players, plenty to explain. Thanks for sticking with us.
Now go live a life
https://t.co/iUl72sahVx
The original RealM city was the first world.
Finland just dropped β Nordic forests, a northern lake, a different backdrop for the same simulation.
Different maps don't change the rules. Decisions still lock in. Stats still run. The life still ends at 18.
What changes is where the life is lived. More worlds are coming. A simulation of a human life shouldn't be limited to one place.
https://t.co/WNBYamlfeV
The lifeScore isn't one thing - it's four.
β Happiness: did the life feel good?
β Social Credit: did the town respect your character?
β Age: how long did they last?
β Stability: was the arc steady, or did it crash and spike?
All four feed the score that grades your life and scales your $REALM payout.
A life that stays happy, respected, and steady earns more than one that peaks briefly and collapses. RealM rewards a life well-lived - not a life maximized.
One wallet holds one character at a time.
When you sell a life, the $REALM transaction sits on-chain. When you hold it, the NFT stays in the same wallet that played it - name, archetype, grade, and history attached.
Over time, a wallet becomes a record. The lives played, the ones sold, the ones kept.
Every hero unlocked.
Your wallet is your history in RealM.
Every life in RealM has five paths: Work, Social, Health, Personal, Random.
β Work: career, ventures, the office and its ceiling.
β Social: friendships, relationships, the town and its people.
β Health: how the body holds under pressure.
β Personal: who you become when no one's watching.
β Random: lucky breaks, strange encounters, the unexpected.
Most lives end with some paths marked "unexplored" - not for lack of time, but because of where the time went instead.
Where you spend a life is where its story goes.
Picking an archetype isn't a cosmetic choice.
Every life runs on an underlying personality type - ENFP, INTJ, all 16.
That type quietly shifts which paths feel natural, which decisions come easier, and how the character moves through the world.
A Campaigner runs social paths more easily. An Architect finds structure and work. A Defender avoids risk by instinct.
You're not locked in. But the archetype pushes the life in a direction - and that direction accumulates.
The NPC conversations in RealM aren't just flavor.
Every dialogue is resolved server-side.
What you say to Dr. Chen, to Viktor, to Officer Ray β each choice can shift your Happiness, Social Credit, or Stress. The effects are real, applied once, and permanent.
You can't replay a conversation. You can't game the outcome. What you say in the town follows your character.
There's a button in RealM that deletes your character: New Life.
It wipes everything - the stats, the decisions, the whole story.
You go back to age 5 with a new hero and a blank slate. Any NFT you held stays in your wallet. The character who lived the old life is gone.
Starting over is always available. It's never easy. The weight of it is the point.
The first players have started claiming their rewards - lives lived, cashed out for $REALM, straight to their wallets.
Not a promise anymore. On-chain.
Proof:
https://t.co/PyYJno0ihe
The players in the open beta are the first generation.
Every leaderboard entry placed now, every life minted as an NFT, every wallet that played before adult life exists - those are the first records of this simulation.
Early lives don't get erased when the game expands. They stay. The first generation's runs will always be at the start of the history.
There's something to being first.