Drawn by @PhantomstudioT
Erutika's front view has been edited, as I realized that the color of the pouches were wrong and the soles of her boots were wrong, so I had PhantomStudio adjust both for me. He didn't charge me either, so that's nice.
#indiedev#indiegame#indieanime
Playing around with power-up system I've wanted to include for a long time...
Odin Sphere Phozons / Ninja Gaiden Essence / Onimusha Souls / etc.
Absorb free floating aether from downed magitech engines to recharge specials and heal?
When enemy magitech engines are destroyed, they release free floating "Aether" particles. Absorb them to restore your health and special attack meter! Be careful though, you're stationary while charging...
#screenshotsaturday#indiedev#pixelart#mecha#メカ#gamedev#gamemaker
Drawn by @sharknob
Little fun fact about Kaji’s sword. It's based on a real-life sword called the nagamaki, but it's also based on the Gazanto from Mazinkaiser SKL.
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@Harada_TEKKEN Hello, Mr. Harada. I have a question for you. In a lot of Japanese anime and video games, if a character does something or says something outrageously stupid, they get slapped across the face. I'm wondering why that is. Is it a Japanese culture thing?
While prepping for new animations, I prototyped a mechanic I wanted to add for a while: wall-splats! Knock enemies into walls to extend your combo!
Environmental interactions like that feel nice, right?
#screenshotsaturday#indiedev#pixelart#mecha#メカ#gamedev#gamemaker
@MetroidhunterYT@CamTheCan I mean, I liked Breath of the Wild's/Tears of the Kingdom’s graphics. I just hope that Nintendo doesn't go weird on the remake's graphics style.
@SarukaiWolf@JackaryDraws I mean, cel shaded media can be dark, too. Just look at anime or OVAs like Devilman, Genocyber, Hellsing Ultimate, and Attack on Titan. But we'll see what happens once they showcase the game.
Just saw the Ocarina of Time Remake trailer, and honestly, I hope I like the art direction that the game goes for once the actual game footage is shown.
@richter_h_ I see. I wonder if I should go for your approach with my game...
Getting my Patreon going is the hard part, but I've made some significant progress.