Six years of The Only Thing They Fear Is You. 🔥
Shoutout to all the amazing people who have covered, jammed, joked, memed, remixed, recreated, reimagined, and celebrated it over the last six years who I couldn’t fit into the video. 🙌
Tag your favourites below 👇✨
Discord will require a face scan or ID for full access next month - all accounts set to "teen-appropriate experience" by default https://t.co/lopisS6OrZ
https://t.co/ImDpdtlPPy
Vince was an extraordinary person — a gamer at heart, but also a visionary executive with a rare ability to recognize talent and give people the freedom and confidence to create something truly great.
I saw that up close while writing The Final Hours of Titanfall. I’ll always be deeply grateful that he trusted me to tell the story of the company’s founding. Even when it was difficult or uncomfortable, Vince never wavered in his commitment to honesty and transparency. He believed that the truth mattered, and he was willing to share it with the world.
Vince cared deeply about doing the right thing. And even while working inside large organizations, he consistently pushed to put players first -- to prioritize the experience, the craft, and the people who played the games.
He leaves behind an incredible legacy of work. I’ll miss our dinners and long conversations. And while he created some of the most influential games of our time, I always felt he still had his greatest one ahead of him. It’s heartbreaking that we’ll never get to play it.
The gods are silent. Rivellon bleeds. New powers stir.
Built by the team who brought you Baldur's Gate 3, Larian Studios unchains its ambitions to bring you an RPG with greater breadth & depth than ever before.