@thomascrane123@AlexHollings52 None of the claim in this has any credible evidence. Look at how TWZ do the coverage and maybe you can understand what decent OSINT Intel looks like. You Americans released footages of wiping out Iranian Air defense and I don't see any Chinese equipment eliminated except the HQ2
@thomascrane123@AlexHollings52 Did that come to you in the dream? Cuz no other way a people will believe such bs. Maybe you should stop watching NAFO copemaxiing pos.Did Iranian and Venezuelan know they ever possessed these equipment?
@thomascrane123@AlexHollings52 If you want to live in the 90s' or 60' go ahead. After all it's not the Chinese who got their THAAD and AN/FPS-132 raped by a country which don't even have a functional airforce.
@AlexHollings52 And need I mention that all those aircraft are operating on Fujian, a CATOBAR carrier? Don't tell me you don't know the massive capability gap between 60,000 ton STOBAR carrier and 85,000 ton CATOBAR. If you believe sortie rate should be the same I got nothing to say.
@XY10541@Frederick2223__@zstastny93 Yes and no? In main story there's indeed such lines(in fact devs do try to improve it in recent patch). But in the event dialouge and trust event, there's still plenty of choices (some of them not voiced tho). You can't ignore that just because these are "fan service".
@Frederick2223__@zstastny93@XY10541 It's not always like that. Back in the days when devs was limited by hardware and fund. Many RPGs especially jrpgs tend to have a specific character design. However it is player who decide what they think, talk and act. The boundaries between are vague. Just like visual novels.
@Frederick2223__ What I said "plain" "boring" is not literally what it is. What I mean that MCs tend to take neutral stand on all characteristics. That's similar to other RPGs that players have to be part of the character building by getting themselves involved. This is common game design bruh