It’s remarkable how Omni can do such targeted edits to a video.
I uploaded the left clip and asked to “turn the frog into a tiny kitten.”
The rest of the video remains exactly the same. This will be incredibly useful for professional workflows…
Martin Scorsese is an advisor to Black Forest Labs.
He's spent six decades shaping how the world sees stories. Now he's helping us shape visual intelligence with human taste and craft at the center.
We sat down with him for a working storyboarding session using FLUX.
"as video models increases significantly across realism, consistency, & prompt adherence while becoming more cost efficient, the next evolution of video generation may also be systems that can plan, generate, edit, critique, and iterate across an entire creative task." 💯
🆕Grok Imagine’s Video Agent Moment: Cosmos, xAI, World Models, Generative UI, & the Codex Phase for Video!
https://t.co/vYADYniTj2
@EthanHe_42, former @xai world model lead and @nvidia Cosmos researcher, explains why AI video may follow the same path as coding agents, how Grok Imagine went from zero to one, why text-to-video is only the autocomplete phase, how world models become real-time and interactive, why language models may become the control layer for video, and why the future of AI video may look less like a prompt box and more like an agent with a camera, editor, timeline, and tool belt.
Claude quote of the week:
"Your CPU sits at 4.8% average. You're not CPU-bound; you're not even close. Switching to a faster CPU architecture is like upgrading from a Honda Civic to a BMW when you only ever drive 15 mph."
Lmao
Most people think AI video took the cameras away. From the inside it took the rough cut away. The shoot still happens. The 50 edit variants no longer have to.
Polsia just raised $30M at a $250M valuation.
Approaching $10M annual run rate.
One Founder + AI. Zero employees.
Polsia runs companies autonomously.
It also ran its own fundraising.
I just showed up for signatures.
Aleph 2.0 is here. Now you can edit a single frame in your video, preview the change and then Aleph 2.0 carries that edit across the rest of your video.
Try it now in the new Edit Studio on web at the link below.
Anthropic CEO Dario Amodei : "Software is going to become cheap, maybe essentially free.
The premise that you need to amortize a piece of software you build across millions of users, that may start to be false.
But at the same time, there are whole jobs, whole careers that we've built for decades that may not be present.
And, you know, I think we can deal with it. I think we can adjust to it. But I don't, I don't think there's an awareness at all of what, of what is coming here and the magnitude of it."
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From "The Wall Street Journal" YT channel (link in comment)
The interesting thing about going multi-agent isn't speed. It's that the agents surface edits we wouldn't have asked for. Best feedback loop we've ever had on a product and more videos than ever are getting shipped on Clik.
For creators, brands, and agencies trying to scale content, the bottleneck has always been the same: editing throughput. We just changed the equation.
This is what AI looks like when it stops being a tool… and starts being a team.
Clik just went multi-agent.
Might be my favorite thing we’ve ever shipped.
Our new workflow agent plans the content, then spins up multiple video editing agents in parallel to execute it.
One set of source footage in.
Dozens of finished videos out.
So: rates are fractional, timecode lies on purpose, and both quirks trace back to one engineering compromise from 1953. Once you see it, every weird number in video tooling starts making sense.
Spent some time this week untangling how video frame rates actually work. The math is fun once it clicks, but it's scattered across old forum posts and 70-year-old FCC docs. Here's the clean version so you don't have to dig.
Second fact: "drop frame" timecode doesn't drop any frames. It skips certain frame numbers (the labels) so the counter stays aligned with wall-clock time — because at 29.97fps, sequential numbering drifts ~3.6 sec per hour from real time.